Searched refs:MaxOutputComponents (Results 1 – 10 of 10) sorted by relevance
149 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */ in initialize_context()171 ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 32; in initialize_context()178 ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents; in initialize_context()179 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxOutputComponents = 0; /* not used */ in initialize_context()181 ctx->Const.MaxVarying = ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents / 4; in initialize_context()199 ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 32; in initialize_context()206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents; in initialize_context()207 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxOutputComponents = 0; /* not used */ in initialize_context()209 ctx->Const.MaxVarying = ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents / 4; in initialize_context()230 ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 64; in initialize_context()[all …]
241 ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 32; in initialize_context_to_defaults()264 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */ in initialize_context_to_defaults()
124 …this->Const.MaxVertexOutputComponents = ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents; in _mesa_glsl_parse_state()126 …->Const.MaxGeometryOutputComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents; in _mesa_glsl_parse_state()190 …nst.MaxTessControlOutputComponents = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxOutputComponents; in _mesa_glsl_parse_state()193 ….MaxTessEvaluationOutputComponents = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxOutputComponents; in _mesa_glsl_parse_state()
508 consts->Program[sh->Stage].MaxOutputComponents / 4; in validate_explicit_variable_location()
761 state->consts->Program[MESA_SHADER_VERTEX].MaxOutputComponents / 4); in generate_constants()
2828 consts->Program[producer->Stage].MaxOutputComponents; in check_against_output_limit()
322 prog->MaxOutputComponents = 16 * 4; /* old limit not to break tnl and swrast */ in init_program_limits()330 prog->MaxOutputComponents = 0; /* value not used */ in init_program_limits()340 prog->MaxOutputComponents = 16 * 4; /* old limit not to break tnl and swrast */ in init_program_limits()348 prog->MaxOutputComponents = 0; /* not meaningful for compute shaders */ in init_program_limits()
433 GLuint MaxOutputComponents; member
1236 st->ctx->Const.Program[nir->info.stage].MaxOutputComponents; in st_can_add_pointsize_to_program()1244 … (num_components + needed_components > st->ctx->Const.Program[nir->info.stage].MaxOutputComponents) in st_can_add_pointsize_to_program()
258 pc->MaxOutputComponents = in st_init_limits()