Searched refs:SDL_QueryTexture (Results 1 – 12 of 12) sorted by relevance
| /third_party/flutter/skia/third_party/externals/sdl/test/ |
| D | testnative.c | 93 SDL_QueryTexture(sprite, NULL, NULL, &sprite_w, &sprite_h); in MoveSprites() 187 SDL_QueryTexture(sprite, NULL, NULL, &sprite_w, &sprite_h); in main()
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| D | testshape.c | 158 …SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_… in main() 177 …SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_… in main()
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| D | testautomation_render.c | 387 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in render_testBlit() 455 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in render_testBlitColor() 532 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in render_testBlitAlpha() 597 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in _testBlitBlendMode() 662 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in render_testBlitBlend()
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| D | testscale.c | 192 SDL_QueryTexture(drawstate->sprite, NULL, NULL, in main()
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| D | testrendercopyex.c | 202 SDL_QueryTexture(drawstate->sprite, NULL, NULL, in main()
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| D | testrendertarget.c | 303 SDL_QueryTexture(drawstate->sprite, NULL, NULL, in main()
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| D | controllermap.c | 205 SDL_QueryTexture(marker, NULL, NULL, &dst.w, &dst.h); in WatchJoystick()
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| /third_party/flutter/skia/third_party/externals/sdl/include/ |
| D | SDL_render.h | 273 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
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| /third_party/flutter/skia/third_party/externals/sdl/src/dynapi/ |
| D | SDL_dynapi_overrides.h | 314 #define SDL_QueryTexture SDL_QueryTexture_REAL macro
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| D | SDL_dynapi_procs.h | 343 SDL_DYNAPI_PROC(int,SDL_QueryTexture,(SDL_Texture *a, Uint32 *b, int *c, int *d, int *e),(a,b,c,d,e…
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| /third_party/flutter/skia/third_party/externals/sdl/src/render/ |
| D | SDL_render.c | 358 return SDL_QueryTexture(renderer->target, NULL, NULL, w, h); in SDL_GetRendererOutputSize() 592 SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access, in SDL_QueryTexture() function
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| /third_party/ffmpeg/fftools/ |
| D | ffplay.c | 843 …if (!*texture || SDL_QueryTexture(*texture, &format, &access, &w, &h) < 0 || new_width != w || new… in realloc_texture()
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