| /third_party/flutter/skia/third_party/externals/sdl/test/ |
| D | testspriteminimal.c | 60 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadSprite() 64 SDL_SetColorKey(temp, SDL_TRUE, in LoadSprite() 68 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadSprite() 71 SDL_SetColorKey(temp, SDL_TRUE, in LoadSprite() 75 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadSprite()
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| D | testscale.c | 65 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadTexture() 69 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture() 73 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadTexture() 76 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture() 80 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadTexture()
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| D | testrendercopyex.c | 63 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadTexture() 67 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture() 71 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadTexture() 74 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture() 78 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadTexture()
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| D | testrendertarget.c | 64 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadTexture() 68 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture() 72 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadTexture() 75 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture() 79 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadTexture()
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| D | controllermap.c | 62 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadTexture() 66 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture() 70 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadTexture() 73 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture() 77 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadTexture()
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| D | testsprite2.c | 75 SDL_SetColorKey(temp, 1, *(Uint8 *) temp->pixels); in LoadSprite() 79 SDL_SetColorKey(temp, 1, (*(Uint16 *) temp->pixels) & 0x00007FFF); in LoadSprite() 82 SDL_SetColorKey(temp, 1, *(Uint16 *) temp->pixels); in LoadSprite() 85 SDL_SetColorKey(temp, 1, (*(Uint32 *) temp->pixels) & 0x00FFFFFF); in LoadSprite() 88 SDL_SetColorKey(temp, 1, *(Uint32 *) temp->pixels); in LoadSprite()
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| D | testautomation_surface.c | 131 ret = SDL_SetColorKey(face, SDL_FALSE, 0); in _testBlitBlendMode() 279 ret = SDL_SetColorKey(face, SDL_RLEACCEL, *(Uint8 *) face->pixels); in surface_testSurfaceConversion() 349 ret = SDL_SetColorKey(face, SDL_RLEACCEL, *(Uint8 *) face->pixels); in surface_testCompleteSurfaceConversion()
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| D | testgamecontroller.c | 82 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *)temp->pixels); in LoadTexture() 86 SDL_SetColorKey(temp, SDL_TRUE, (*(Uint32 *)temp->pixels) & 0x00FFFFFF); in LoadTexture()
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| D | testnative.c | 67 SDL_SetColorKey(temp, 1, *(Uint8 *) temp->pixels); in LoadSprite()
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| /third_party/flutter/skia/third_party/externals/sdl/Xcode-iOS/Demos/src/ |
| D | happy.c | 115 SDL_SetColorKey(bmp_surface, 1, in initializeTexture()
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| D | accelerometer.c | 125 SDL_SetColorKey(bmp_surface, 1, in initializeTextures()
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| D | keyboard.c | 205 SDL_SetColorKey(surface, 1, SDL_MapRGB(surface->format, 238, 0, 252)); in loadFont()
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| /third_party/flutter/skia/third_party/externals/sdl/src/video/ |
| D | SDL_surface.c | 212 SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key) in SDL_SetColorKey() function 340 SDL_SetColorKey(surface, 0, 0); in SDL_ConvertColorkeyToAlpha() 962 SDL_SetColorKey(convert, 1, surface->map->info.colorkey); in SDL_ConvertSurface() 978 SDL_SetColorKey(convert, 1, in SDL_ConvertSurface()
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| /third_party/flutter/skia/third_party/externals/sdl/include/ |
| D | SDL_surface.h | 234 extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
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| /third_party/flutter/skia/third_party/externals/sdl/src/render/software/ |
| D | SDL_rotate.c | 529 SDL_SetColorKey(rz_dst, /* SDL_SRCCOLORKEY */ SDL_TRUE | SDL_RLEACCEL, _colorkey(rz_src)); in SDLgfx_rotateSurface() 546 SDL_SetColorKey(rz_dst, /* SDL_SRCCOLORKEY */ SDL_TRUE | SDL_RLEACCEL, _colorkey(rz_src)); in SDLgfx_rotateSurface()
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| D | SDL_render_sw.c | 643 SDL_SetColorKey(surface_scaled, SDL_TRUE, colorkey); in SW_RenderCopyEx() 664 SDL_SetColorKey(blit_src, 0, 0); in SW_RenderCopyEx()
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| /third_party/flutter/skia/third_party/externals/sdl/src/dynapi/ |
| D | SDL_dynapi_overrides.h | 459 #define SDL_SetColorKey SDL_SetColorKey_REAL macro
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| D | SDL_dynapi_procs.h | 486 SDL_DYNAPI_PROC(int,SDL_SetColorKey,(SDL_Surface *a, int b, Uint32 c),(a,b,c),return)
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| /third_party/flutter/skia/third_party/externals/sdl/src/test/ |
| D | SDL_test_common.c | 638 SDL_SetColorKey(icon, 1, *((Uint8 *) icon->pixels)); in SDLTest_LoadIcon()
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