Searched refs:SetTextureAlphaMod (Results 1 – 4 of 4) sorted by relevance
85 int (*SetTextureAlphaMod) (SDL_Renderer * renderer, member
671 } else if (renderer->SetTextureAlphaMod) { in SDL_SetTextureAlphaMod()672 return renderer->SetTextureAlphaMod(renderer, texture); in SDL_SetTextureAlphaMod()
155 renderer->SetTextureAlphaMod = SW_SetTextureAlphaMod; in SW_CreateRendererForSurface()
365 renderer->SetTextureAlphaMod = DirectFB_SetTextureAlphaMod; in DirectFB_CreateRenderer()