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Searched refs:UseVPlanNativePath (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DLoopVectorizationLegality.cpp1013 bool UseVPlanNativePath) { in canVectorizeLoopCFG() argument
1014 assert((UseVPlanNativePath || Lp->empty()) && in canVectorizeLoopCFG()
1078 Loop *Lp, bool UseVPlanNativePath) { in canVectorizeLoopNestCFG() argument
1083 if (!canVectorizeLoopCFG(Lp, UseVPlanNativePath)) { in canVectorizeLoopNestCFG()
1093 if (!canVectorizeLoopNestCFG(SubLp, UseVPlanNativePath)) { in canVectorizeLoopNestCFG()
1103 bool LoopVectorizationLegality::canVectorize(bool UseVPlanNativePath) { in canVectorize() argument
1111 if (!canVectorizeLoopNestCFG(TheLoop, UseVPlanNativePath)) { in canVectorize()
1125 assert(UseVPlanNativePath && "VPlan-native path is not enabled."); in canVectorize()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Transforms/Vectorize/
DLoopVectorizationLegality.h228 bool canVectorize(bool UseVPlanNativePath);
323 bool canVectorizeLoopNestCFG(Loop *Lp, bool UseVPlanNativePath);
336 bool canVectorizeLoopCFG(Loop *Lp, bool UseVPlanNativePath);