Searched refs:_mesa_BindFramebuffer (Results 1 – 3 of 3) sorted by relevance
| /third_party/mesa3d/src/mesa/main/ |
| D | clear.c | 454 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in _mesa_ClearNamedFramebufferiv() 456 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); in _mesa_ClearNamedFramebufferiv() 548 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in _mesa_ClearNamedFramebufferuiv() 550 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); in _mesa_ClearNamedFramebufferuiv() 682 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in _mesa_ClearNamedFramebufferfv() 684 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); in _mesa_ClearNamedFramebufferfv() 800 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in _mesa_ClearNamedFramebufferfi() 802 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); in _mesa_ClearNamedFramebufferfi()
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| D | fbobject.c | 3340 _mesa_BindFramebuffer(GLenum target, GLuint framebuffer) in _mesa_BindFramebuffer() function 3380 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in _mesa_DeleteFramebuffers() 3385 _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0); in _mesa_DeleteFramebuffers()
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| /third_party/mesa3d/src/mesa/state_tracker/ |
| D | st_copytex.c | 63 _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0); in st_copy_framebuffer_to_texture() 140 _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, readFBOSave); in st_copy_framebuffer_to_texture()
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