Searched refs:addShaderCodeCustomVertex (Results 1 – 3 of 3) sorted by relevance
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
| D | vktSpvAsmSpirvVersionTests.cpp | 299 addShaderCodeCustomVertex(programCollection, instanceContext, &spirVAsmBuildOptions); in initPrograms()
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| D | vktSpvAsmGraphicsShaderTestUtil.hpp | 454 void addShaderCodeCustomVertex (vk::SourceCollections& dst, InstanceContext& context, const SpirVAs…
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| D | vktSpvAsmGraphicsShaderTestUtil.cpp | 1251 void addShaderCodeCustomVertex (vk::SourceCollections& dst, InstanceContext& context, const SpirVAs… in addShaderCodeCustomVertex() function 1276 void addShaderCodeCustomVertex (vk::SourceCollections& dst, InstanceContext context) in addShaderCodeCustomVertex() function 1278 addShaderCodeCustomVertex(dst, context, DE_NULL); in addShaderCodeCustomVertex() 4703 …VK_SHADER_STAGE_VERTEX_BIT] = StageData(getVertFragPipelineStages, addShaderCodeCustomVertex); in getStageData()
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