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Searched refs:arrayLengthFromUniform (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DShaderModuleD3D12.cpp103 const tint::writer::ArrayLengthFromUniformOptions& arrayLengthFromUniform) { in Serialize() argument
106 Serialize(output, arrayLengthFromUniform.ubo_binding); in Serialize()
108 Serialize(output, arrayLengthFromUniform.bindpoint_to_size_index); in Serialize()
197 tint::writer::ArrayLengthFromUniformOptions arrayLengthFromUniform; member
235 tint::writer::ArrayLengthFromUniformOptions arrayLengthFromUniform; in Create() local
236 arrayLengthFromUniform.ubo_binding = { in Create()
293 arrayLengthFromUniform.bindpoint_to_size_index.emplace(bindingPoint, in Create()
315 request.arrayLengthFromUniform = std::move(arrayLengthFromUniform); in Create()
372 Serialize(stream, arrayLengthFromUniform); in CreateCacheKey()
669 options.array_length_from_uniform = request.arrayLengthFromUniform; in TranslateToHLSL()