Searched refs:base_shader_string (Results 1 – 1 of 1) sorted by relevance
3020 std::string base_shader_string, shader_source; in test_shader_compilation() local3025 base_shader_string = "float a[1][2][3][4];\n"; in test_shader_compilation()3026 base_shader_string += "float b = 2.0;\n\n"; in test_shader_compilation()3027 base_shader_string += shader_start; in test_shader_compilation()3032 shader_source = base_shader_string + " a"; // a var called 'a' in test_shader_compilation()3075 std::string base_shader_string; in test_shader_compilation() local3079 base_shader_string = "float a[1][2][3][4];\n"; in test_shader_compilation()3080 base_shader_string += "float b = 2.0;\n\n"; in test_shader_compilation()3081 base_shader_string += shader_start; in test_shader_compilation()3085 shader_source = base_shader_string + " a"; in test_shader_compilation()[all …]