Searched refs:cmdQueue (Results 1 – 12 of 12) sorted by relevance
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
| D | mtl_resources.mm | 86 return context->cmdQueue().isResourceBeingUsedByGPU(this); 91 return context->cmdQueue().resourceHasPendingWorks(this); 555 CommandQueue &cmdQueue = context->cmdQueue(); 565 cmdQueue.ensureResourceReadyForCPU(this); 590 CommandQueue &cmdQueue = context->cmdQueue(); 600 cmdQueue.ensureResourceReadyForCPU(this); 1005 CommandQueue &cmdQueue = context->cmdQueue(); 1014 cmdQueue.ensureResourceReadyForCPU(this);
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| D | mtl_common.mm | 90 mtl::CommandQueue &Context::cmdQueue() 92 return mDisplay->cmdQueue();
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| D | mtl_command_buffer.h | 104 CommandBuffer(CommandQueue *cmdQueue); 128 CommandQueue &cmdQueue() { return mCmdQueue; } in cmdQueue() function 198 CommandQueue &cmdQueue() { return mCmdBuffer.cmdQueue(); } in cmdQueue() function
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| D | DisplayMtl.h | 133 mtl::CommandQueue &cmdQueue() { return mCmdQueue; } in cmdQueue() function
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| D | mtl_buffer_pool.mm | 152 contextMtl->cmdQueue().ensureResourceReadyForCPU(mBufferFreeList.front());
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| D | mtl_common.h | 560 mtl::CommandQueue &cmdQueue(); in ANGLE_GL_OBJECTS_X()
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| D | SurfaceMtl.mm | 420 StartFrameCapture(metalDevice, displayMtl->cmdQueue().get());
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| D | mtl_command_buffer.mm | 570 CommandBuffer::CommandBuffer(CommandQueue *cmdQueue) : mCmdQueue(*cmdQueue) {}
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| D | ContextMtl.mm | 192 mCmdBuffer(&display->cmdQueue()), 196 mProvokingVertexHelper(this, &display->cmdQueue(), display)
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| D | mtl_utils.mm | 178 StartFrameCapture(context->getMetalDevice(), context->cmdQueue().get());
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| /third_party/flutter/skia/third_party/externals/imgui/examples/ |
| D | imgui_impl_dx12.cpp | 325 ID3D12CommandQueue* cmdQueue = NULL; in ImGui_ImplDX12_CreateFontsTexture() local 326 hr = g_pd3dDevice->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&cmdQueue)); in ImGui_ImplDX12_CreateFontsTexture() 343 cmdQueue->ExecuteCommandLists(1, (ID3D12CommandList* const*) &cmdList); in ImGui_ImplDX12_CreateFontsTexture() 344 hr = cmdQueue->Signal(fence, 1); in ImGui_ImplDX12_CreateFontsTexture() 352 cmdQueue->Release(); in ImGui_ImplDX12_CreateFontsTexture()
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| /third_party/skia/third_party/externals/imgui/backends/ |
| D | imgui_impl_dx12.cpp | 382 ID3D12CommandQueue* cmdQueue = NULL; in ImGui_ImplDX12_CreateFontsTexture() local 383 hr = bd->pd3dDevice->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&cmdQueue)); in ImGui_ImplDX12_CreateFontsTexture() 400 cmdQueue->ExecuteCommandLists(1, (ID3D12CommandList* const*)&cmdList); in ImGui_ImplDX12_CreateFontsTexture() 401 hr = cmdQueue->Signal(fence, 1); in ImGui_ImplDX12_CreateFontsTexture() 409 cmdQueue->Release(); in ImGui_ImplDX12_CreateFontsTexture()
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