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Searched refs:cmdQueue (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_resources.mm86 return context->cmdQueue().isResourceBeingUsedByGPU(this);
91 return context->cmdQueue().resourceHasPendingWorks(this);
555 CommandQueue &cmdQueue = context->cmdQueue();
565 cmdQueue.ensureResourceReadyForCPU(this);
590 CommandQueue &cmdQueue = context->cmdQueue();
600 cmdQueue.ensureResourceReadyForCPU(this);
1005 CommandQueue &cmdQueue = context->cmdQueue();
1014 cmdQueue.ensureResourceReadyForCPU(this);
Dmtl_common.mm90 mtl::CommandQueue &Context::cmdQueue()
92 return mDisplay->cmdQueue();
Dmtl_command_buffer.h104 CommandBuffer(CommandQueue *cmdQueue);
128 CommandQueue &cmdQueue() { return mCmdQueue; } in cmdQueue() function
198 CommandQueue &cmdQueue() { return mCmdBuffer.cmdQueue(); } in cmdQueue() function
DDisplayMtl.h133 mtl::CommandQueue &cmdQueue() { return mCmdQueue; } in cmdQueue() function
Dmtl_buffer_pool.mm152 contextMtl->cmdQueue().ensureResourceReadyForCPU(mBufferFreeList.front());
Dmtl_common.h560 mtl::CommandQueue &cmdQueue(); in ANGLE_GL_OBJECTS_X()
DSurfaceMtl.mm420 StartFrameCapture(metalDevice, displayMtl->cmdQueue().get());
Dmtl_command_buffer.mm570 CommandBuffer::CommandBuffer(CommandQueue *cmdQueue) : mCmdQueue(*cmdQueue) {}
DContextMtl.mm192 mCmdBuffer(&display->cmdQueue()),
196 mProvokingVertexHelper(this, &display->cmdQueue(), display)
Dmtl_utils.mm178 StartFrameCapture(context->getMetalDevice(), context->cmdQueue().get());
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_dx12.cpp325 ID3D12CommandQueue* cmdQueue = NULL; in ImGui_ImplDX12_CreateFontsTexture() local
326 hr = g_pd3dDevice->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&cmdQueue)); in ImGui_ImplDX12_CreateFontsTexture()
343 cmdQueue->ExecuteCommandLists(1, (ID3D12CommandList* const*) &cmdList); in ImGui_ImplDX12_CreateFontsTexture()
344 hr = cmdQueue->Signal(fence, 1); in ImGui_ImplDX12_CreateFontsTexture()
352 cmdQueue->Release(); in ImGui_ImplDX12_CreateFontsTexture()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx12.cpp382 ID3D12CommandQueue* cmdQueue = NULL; in ImGui_ImplDX12_CreateFontsTexture() local
383 hr = bd->pd3dDevice->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&cmdQueue)); in ImGui_ImplDX12_CreateFontsTexture()
400 cmdQueue->ExecuteCommandLists(1, (ID3D12CommandList* const*)&cmdList); in ImGui_ImplDX12_CreateFontsTexture()
401 hr = cmdQueue->Signal(fence, 1); in ImGui_ImplDX12_CreateFontsTexture()
409 cmdQueue->Release(); in ImGui_ImplDX12_CreateFontsTexture()