Searched refs:d3d12SerializeRootSignature (Results 1 – 6 of 6) sorted by relevance
120 d3d12SerializeRootSignature = &D3D12SerializeRootSignature; in LoadD3D12()130 !mD3D12Lib.GetProc(&d3d12SerializeRootSignature, "D3D12SerializeRootSignature", in LoadD3D12()
43 PFN_D3D12_SERIALIZE_ROOT_SIGNATURE d3d12SerializeRootSignature = nullptr; variable
250 HRESULT hr = device->GetFunctions()->d3d12SerializeRootSignature( in Initialize()
39 !mD3D12Lib.GetProc(&d3d12SerializeRootSignature, "D3D12SerializeRootSignature", in LoadD3D12()
44 PFN_D3D12_SERIALIZE_ROOT_SIGNATURE d3d12SerializeRootSignature = nullptr; variable
96 ASSERT_SUCCESS(device->GetFunctions()->d3d12SerializeRootSignature( in PipelineLayout()