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/third_party/glslang/SPIRV/
DGlslangToSpv.cpp5125 int dRefComp; in createImageTextureFunctionCall() local
5127 dRefComp = 2; // "The resulting 3rd component of P in the shadow forms is used as Dref" in createImageTextureFunctionCall()
5129 dRefComp = builder.getNumComponents(params.coords) - 1; in createImageTextureFunctionCall()
5130 indexes.push_back(dRefComp); in createImageTextureFunctionCall()