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Searched refs:dst_render_loop (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_cmd_buffer.c60 bool dst_render_loop, uint32_t src_family_index,
9263 VkImageLayout dst_layout, bool dst_render_loop, in radv_handle_depth_image_transition() argument
9277 radv_layout_is_htile_compressed(device, image, dst_layout, dst_render_loop, in radv_handle_depth_image_transition()
9282 !radv_layout_is_htile_compressed(device, image, dst_layout, dst_render_loop, in radv_handle_depth_image_transition()
9370 VkImageLayout dst_layout, bool dst_render_loop, in radv_init_color_image_metadata() argument
9390 dst_render_loop, dst_queue_mask))) { in radv_init_color_image_metadata()
9413 dst_layout, dst_render_loop, dst_queue_mask)) { in radv_init_color_image_metadata()
9457 VkImageLayout dst_layout, bool dst_render_loop, in radv_handle_color_image_transition() argument
9469 dst_render_loop, src_queue_mask, dst_queue_mask, range); in radv_handle_color_image_transition()
9482 dst_layout, dst_render_loop, dst_queue_mask)) { in radv_handle_color_image_transition()
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