Searched refs:fActiveRenderCommandEncoder (Results 1 – 6 of 6) sorted by relevance
53 SkASSERT(!fActiveRenderCommandEncoder);68 SkASSERT(!fActiveRenderCommandEncoder);107 fActiveRenderCommandEncoder = RenderCommandEncoder::Make(fCommandBuffer.get(),110 this->trackResource(fActiveRenderCommandEncoder);114 SkASSERT(fActiveRenderCommandEncoder);115 fActiveRenderCommandEncoder->endEncoding();116 fActiveRenderCommandEncoder.reset();144 SkASSERT(fActiveRenderCommandEncoder);148 fActiveRenderCommandEncoder->setRenderPipelineState(pipelineState);155 SkASSERT(fActiveRenderCommandEncoder);[all …]
82 sk_sp<RenderCommandEncoder> fActiveRenderCommandEncoder; variable
35 if (nil != fActiveRenderCommandEncoder) {36 [fActiveRenderCommandEncoder endEncoding];37 fActiveRenderCommandEncoder = nil;79 return fActiveRenderCommandEncoder;84 fActiveRenderCommandEncoder = [fCmdBuffer renderCommandEncoderWithDescriptor:descriptor];86 gpuCommandBuffer->initRenderState(fActiveRenderCommandEncoder);90 return fActiveRenderCommandEncoder;110 if (nil != fActiveRenderCommandEncoder) {111 [fActiveRenderCommandEncoder endEncoding];112 fActiveRenderCommandEncoder = nil;
44 id<MTLRenderCommandEncoder> fActiveRenderCommandEncoder; variable
147 return fActiveRenderCommandEncoder.get();160 fActiveRenderCommandEncoder = nullptr;165 fActiveRenderCommandEncoder = GrMtlRenderCommandEncoder::Make(168 opsRenderPass->initRenderState(fActiveRenderCommandEncoder.get());173 return fActiveRenderCommandEncoder.get();199 if (fActiveRenderCommandEncoder) {200 fActiveRenderCommandEncoder->endEncoding();201 fActiveRenderCommandEncoder.reset();
99 , fActiveRenderCommandEncoder(nil) in GrMtlCommandBuffer()113 std::unique_ptr<GrMtlRenderCommandEncoder> fActiveRenderCommandEncoder; variable