Searched refs:fFragColorIsInOut (Results 1 – 11 of 11) sorted by relevance
49 writer.writeBool(meta->fSettings->fFragColorIsInOut); in PackCachedShaders()99 meta->fSettings->fFragColorIsInOut = reader->readBool(); in UnpackCachedShaders()
25 bool fFragColorIsInOut = false; member
99 bool fFragColorIsInOut = false; member
207 settings.fFragColorIsInOut = this->fragColorIsInOut(); in finalize()
237 settings.fFragColorIsInOut = this->fragColorIsInOut(); in finalize()
1505 if (fProgram.fSettings.fFragColorIsInOut) { in writeFunctionCall()
916 SkASSERT(!fProgram.fSettings.fFragColorIsInOut); in writeFunction()
2735 SkASSERT(!fProgram.fSettings.fFragColorIsInOut); in writeGlobalVars()
1508 if (fProgram.fConfig->fSettings.fFragColorIsInOut) { in writeProgramElement()
1930 SkASSERT(!fProgram.fConfig->fSettings.fFragColorIsInOut); in writeFunction()
3103 SkASSERT(!fProgram.fConfig->fSettings.fFragColorIsInOut); in writeGlobalVar()