Searched refs:fPersistentCache (Results 1 – 18 of 18) sorted by relevance
183 PersistentCache* fPersistentCache = nullptr; member
490 GrContextOptions::PersistentCache* fPersistentCache; variable
22 options.fPersistentCache = PersistentCache::GetCacheForProcess(); in CreateCompatibleResourceLoadingContext()
228 PersistentCache* fPersistentCache = nullptr; member
898 GrContextOptions::PersistentCache* fPersistentCache; variable
307 displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache;1058 fPersistentCache.reset(); in setBackend()1996 fPersistentCache.reset(); in drawImGui()2017 fPersistentCache.foreach(collectShaders); in drawImGui()2030 fDeferredActions.push_back([=]() { fPersistentCache.reset(); }); in drawImGui()2056 fPersistentCache.reset(); in drawImGui()2077 fPersistentCache.reset(); in drawImGui()2089 fPersistentCache.store(*entry.fKey, *data); in drawImGui()
202 sk_gpu_test::MemoryCache fPersistentCache; variable
94 fPersistentCache = this->options().fPersistentCache; in init()
225 GrContextOptions::PersistentCache* getPersistentCache() { return fContext->fPersistentCache; } in getPersistentCache()
107 return this->context()->fPersistentCache; in getPersistentCache()
252 fPersistentCache = this->options().fPersistentCache; in init()
1494 fBaseContextOptions.fPersistentCache = &fMemoryCache; in GPUSink()1550 SkDEBUGCODE(auto cache = grOptions.fPersistentCache); in onDraw()1553 SkASSERT(cache == grOptions.fPersistentCache); in onDraw()1594 if (grOptions.fPersistentCache) { in onDraw()1648 contextOptions.fPersistentCache = &memoryCache; in draw()1687 contextOptions.fPersistentCache = &memoryCache; in draw()1708 replayOptions.fPersistentCache = &replayCache; in draw()1756 contextOptions.fPersistentCache = nullptr; in draw()1899 contextOptions.fPersistentCache = nullptr; in draw()
265 sk_gpu_test::MemoryCache fPersistentCache; variable
390 displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache;1241 fPersistentCache.reset(); in setBackend()2500 fPersistentCache.foreach(collectShaders); in drawImGui()2566 fPersistentCache.reset(); in drawImGui()2604 fPersistentCache.reset(); in drawImGui()2615 fPersistentCache.reset(); in drawImGui()2644 fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription); in drawImGui()
49 options.fPersistentCache = PersistentCache::GetCacheForProcess(); in GPUSurfaceGL()
1357 fBaseContextOptions.fPersistentCache = &fMemoryCache; in GPUSink()1370 SkDEBUGCODE(auto cache = grOptions.fPersistentCache); in onDraw()1373 SkASSERT(cache == grOptions.fPersistentCache); in onDraw()1454 if (grOptions.fPersistentCache) { in onDraw()1528 contextOptions.fPersistentCache = &memoryCache; in draw()
360 baseOptions.fPersistentCache = &memoryCache; in main()
404 baseOptions.fPersistentCache = &memoryCache; in main()