Searched refs:floatMode (Results 1 – 4 of 4) sorted by relevance
13 GLboolean floatMode; member
141 fb->_AllColorBuffersFixedPoint = !visual->floatMode; in _mesa_initialize_window_framebuffer()142 fb->_HasSNormOrFloatColorBuffer = visual->floatMode; in _mesa_initialize_window_framebuffer()448 fb->Visual.floatMode = GL_FALSE; in _mesa_update_framebuffer_visual()457 fb->Visual.floatMode = GL_TRUE; in _mesa_update_framebuffer_visual()
299 modes->floatMode = is_float; in driCreateConfigs()606 assert(mode->floatMode); in dri_fill_st_visual()
293 if (config->modes.floatMode) in driGetConfigAttribIndex()318 *value = config->modes.floatMode; in driGetConfigAttribIndex()