Searched refs:floatPrecision (Results 1 – 2 of 2) sorted by relevance
| /third_party/vk-gl-cts/modules/glshared/ |
| D | glsBuiltinPrecisionTests.cpp | 629 , floatPrecision (floatPrecision_) in EvalContext() 634 Precision floatPrecision; member 881 EvalContext newCtx (ctx.format, ctx.floatPrecision, in evaluate() 1515 EvalContext funCtx(ctx.format, ctx.floatPrecision, funEnv, ctx.callDepth); in doApply() 2124 switch (ctx.floatPrecision) in precision() 2162 switch (ctx.floatPrecision) in precision() 2181 if (ctx.floatPrecision == glu::PRECISION_HIGHP && x > 0) in warningPrecision() 2338 if (ctx.floatPrecision == glu::PRECISION_HIGHP) in precision() 2352 else if (ctx.floatPrecision == glu::PRECISION_MEDIUMP) in precision() 2367 DE_ASSERT(ctx.floatPrecision == glu::PRECISION_LOWP); in precision() [all …]
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktShaderBuiltinPrecisionTests.cpp | 1117 , floatPrecision (floatPrecision_) in EvalContext() 1122 Precision floatPrecision; member 1382 EvalContext newCtx (ctx.format, ctx.floatPrecision, in evaluate() 2061 EvalContext funCtx(ctx.format, ctx.floatPrecision, funEnv, ctx.callDepth); in doApply() 2770 switch (ctx.floatPrecision) in precision() 2823 switch (ctx.floatPrecision) in precision() 3121 if (ctx.floatPrecision == glu::PRECISION_HIGHP) in precision() 3134 …DE_ASSERT(ctx.floatPrecision == glu::PRECISION_MEDIUMP || ctx.floatPrecision == glu::PRECISION_LAS… in precision() 3157 …DE_ASSERT(-DE_PI_DOUBLE <= arg && arg <= DE_PI_DOUBLE && ctx.floatPrecision == glu::PRECISION_LAST… in precision() 3222 if (ctx.floatPrecision == glu::PRECISION_HIGHP) in precision() [all …]
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