| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
| D | vktRayTracingBuildIndirectTests.cpp | 88 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 95 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() 504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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| D | vktRayTracingNullASTests.cpp | 84 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 90 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 421 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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| D | vktRayTracingTraceRaysTests.cpp | 82 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 88 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 357 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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| D | vktRayTracingBuildLargeTests.cpp | 81 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 88 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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| D | vktRayTracingTraversalControlTests.cpp | 135 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 141 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 625 …ata, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, ph… in runTest()
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| D | vktRayTracingPipelineLibraryTests.cpp | 89 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 95 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 486 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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| D | vktRayTracingWatertightnessTests.cpp | 118 deUint32 getShaderGroupBaseAlignment(const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 125 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 610 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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| D | vktRayTracingMemGuaranteeTests.cpp | 93 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 99 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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| D | vktRayTracingBuildTests.cpp | 87 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 93 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 387 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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| D | vktRayTracingCallableShadersTests.cpp | 127 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 133 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 703 …ata, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, ph… in runTest()
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| D | vktRayTracingShaderBindingTableTests.cpp | 149 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 155 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 888 …ata, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, ph… in runTest()
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| D | vktRayTracingComplexControlFlowTests.cpp | 122 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 128 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 384 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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| D | vktRayTracingBarycentricCoordinatesTests.cpp | 357 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
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| D | vktRayTracingNonUniformArgsTests.cpp | 369 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
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| D | vktRayTracingCaptureReplayTests.cpp | 181 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 187 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1058 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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| D | vktRayTracingDirectionTests.cpp | 532 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
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| D | vktRayTracingAccelerationStructuresTests.cpp | 189 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 195 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1477 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() 2173 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate()
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| D | vktRayTracingBuiltinTests.cpp | 150 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 156 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1596 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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| D | vktRayTracingMiscTests.cpp | 8176 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest() 8192 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest() 8210 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest() 8231 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest() 8624 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in nullMissInstance()
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingDescriptorUpdateASTests.cpp | 116 static deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 123 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1780 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() 2178 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
| D | vktRayQueryCullRayFlagsTests.cpp | 186 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 192 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1009 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration()
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| D | vktRayQueryTraversalControlTests.cpp | 146 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 152 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 990 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration()
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| D | vktRayQueryWatertightnessTests.cpp | 157 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 164 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1375 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineBindPointTests.cpp | 567 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate()
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| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| D | vkRayTracingUtil.hpp | 874 virtual deUint32 getShaderGroupBaseAlignment (void) = DE_NULL;
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