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Searched refs:getShaderGroupBaseAlignment (Results 1 – 25 of 32) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingBuildIndirectTests.cpp88 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
95 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer()
504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
DvktRayTracingNullASTests.cpp84 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
90 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
421 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
DvktRayTracingTraceRaysTests.cpp82 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
88 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
357 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
DvktRayTracingBuildLargeTests.cpp81 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
88 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
DvktRayTracingTraversalControlTests.cpp135 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
141 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
625 …ata, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, ph… in runTest()
DvktRayTracingPipelineLibraryTests.cpp89 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
95 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
486 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
DvktRayTracingWatertightnessTests.cpp118 deUint32 getShaderGroupBaseAlignment(const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
125 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
610 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
DvktRayTracingMemGuaranteeTests.cpp93 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
99 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
DvktRayTracingBuildTests.cpp87 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
93 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
387 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
DvktRayTracingCallableShadersTests.cpp127 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
133 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
703 …ata, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, ph… in runTest()
DvktRayTracingShaderBindingTableTests.cpp149 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
155 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
888 …ata, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, ph… in runTest()
DvktRayTracingComplexControlFlowTests.cpp122 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
128 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
384 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
DvktRayTracingBarycentricCoordinatesTests.cpp357 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
DvktRayTracingNonUniformArgsTests.cpp369 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
DvktRayTracingCaptureReplayTests.cpp181 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
187 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
1058 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
DvktRayTracingDirectionTests.cpp532 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
DvktRayTracingAccelerationStructuresTests.cpp189 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
195 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
1477 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
2173 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate()
DvktRayTracingBuiltinTests.cpp150 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
156 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
1596 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
DvktRayTracingMiscTests.cpp8176 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest()
8192 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest()
8210 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest()
8231 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest()
8624 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in nullMissInstance()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorUpdateASTests.cpp116 static deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
123 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
1780 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
2178 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryCullRayFlagsTests.cpp186 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
192 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
1009 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration()
DvktRayQueryTraversalControlTests.cpp146 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
152 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
990 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration()
DvktRayQueryWatertightnessTests.cpp157 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
164 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
1375 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBindPointTests.cpp567 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.hpp874 virtual deUint32 getShaderGroupBaseAlignment (void) = DE_NULL;

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