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Searched refs:mRenderToTextureSamples (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebufferAttachment.cpp56 mRenderToTextureSamples(kDefaultRenderToTextureSamples) in FramebufferAttachment()
85 std::swap(mRenderToTextureSamples, other.mRenderToTextureSamples); in operator =()
132 mRenderToTextureSamples = type == GL_RENDERBUFFER ? kDefaultRenderToTextureSamples : samples; in attach()
227 ASSERT(mRenderToTextureSamples == kDefaultRenderToTextureSamples || mType == GL_TEXTURE); in isRenderToTexture()
234 return mRenderToTextureSamples != kDefaultRenderToTextureSamples; in isRenderToTexture()
239 ASSERT(mRenderToTextureSamples == kDefaultRenderToTextureSamples || mType == GL_TEXTURE); in getRenderToTextureSamples()
245 return mRenderToTextureSamples; in getRenderToTextureSamples()
272 mRenderToTextureSamples != other.mRenderToTextureSamples) in operator ==()
DFramebufferAttachment.h203 GLsizei mRenderToTextureSamples; variable