| /third_party/mesa3d/src/compiler/nir/ |
| D | nir_lower_multiview.c | 208 nir_foreach_shader_out_variable(var, shader) { in nir_can_lower_multiview() 237 nir_foreach_shader_out_variable(var, shader) { in nir_lower_multiview()
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| D | nir_lower_clamp_color_outputs.c | 71 nir_foreach_shader_out_variable(var, state->shader) { in lower_intrinsic()
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| D | nir_lower_alpha_test.c | 65 nir_foreach_shader_out_variable(var, shader) { in nir_lower_alpha_test()
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| D | nir_linking_helpers.c | 196 nir_foreach_shader_out_variable(var, producer) { in nir_remove_unused_varyings() 547 nir_foreach_shader_out_variable(var, producer) { in gather_varying_component_info() 982 nir_foreach_shader_out_variable(var, producer) { in nir_link_xfb_varyings() 1330 nir_foreach_shader_out_variable(producer_var, producer) { in nir_link_varying_precision() 1656 nir_foreach_shader_out_variable(variable, producer) { in nir_assign_linked_io_var_locations() 1682 nir_foreach_shader_out_variable(variable, producer) { in nir_assign_linked_io_var_locations()
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| D | nir_propagate_invariant.c | 204 nir_foreach_shader_out_variable(var, shader) { in nir_propagate_invariant()
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| D | nir_gather_xfb_info.c | 206 nir_foreach_shader_out_variable(var, shader) { in nir_gather_xfb_info_with_varyings() 222 nir_foreach_shader_out_variable(var, shader) { in nir_gather_xfb_info_with_varyings()
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| D | nir_lower_clip.c | 199 nir_foreach_shader_out_variable(var, shader) { in find_clipvertex_and_position_outputs()
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| D | nir_lower_blend.c | 518 nir_foreach_shader_out_variable(var, shader) { in nir_lower_blend()
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| /third_party/mesa3d/src/gallium/drivers/i915/ |
| D | .clang-format | 60 - nir_foreach_shader_out_variable
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| /third_party/mesa3d/src/gallium/drivers/freedreno/ |
| D | .clang-format | 72 - nir_foreach_shader_out_variable
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| /third_party/mesa3d/src/freedreno/ |
| D | .clang-format | 72 - nir_foreach_shader_out_variable
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| /third_party/mesa3d/src/gallium/drivers/d3d12/ |
| D | .clang-format | 112 - nir_foreach_shader_out_variable
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| /third_party/mesa3d/src/compiler/glsl/ |
| D | gl_nir_link_varyings.c | 133 nir_foreach_shader_out_variable(var, sh->Program->nir) { in process_xfb_layout_qualifiers() 158 nir_foreach_shader_out_variable(var, sh->Program->nir) { in process_xfb_layout_qualifiers() 2254 nir_foreach_shader_out_variable(var, producer) { in remove_unused_varyings() 2299 nir_foreach_shader_out_variable(var, producer) { in remove_unused_varyings() 2391 nir_foreach_shader_out_variable(output_var, producer->Program->nir) { in assign_initial_varying_locations() 2688 nir_foreach_shader_out_variable(var_out, producer->Program->nir) { in assign_final_varying_locations() 2721 nir_foreach_shader_out_variable(var_out, producer->Program->nir) { in assign_final_varying_locations() 2818 nir_foreach_shader_out_variable(var, producer->Program->nir) { in check_against_output_limit()
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| /third_party/mesa3d/src/panfrost/util/ |
| D | pan_lower_writeout.c | 88 nir_foreach_shader_out_variable(var, nir) { in pan_nir_lower_zs_store()
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| /third_party/mesa3d/src/gallium/drivers/lima/ir/gp/ |
| D | nir.c | 488 nir_foreach_shader_out_variable(var, nir) { in gpir_compile_nir() 493 nir_foreach_shader_out_variable(var, nir) { in gpir_compile_nir()
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| /third_party/mesa3d/src/gallium/drivers/zink/ |
| D | zink_compiler.c | 658 nir_foreach_shader_out_variable(var, shader) { in lower_fbfetch() 675 nir_foreach_shader_out_variable(var, s) { in check_psiz() 689 nir_foreach_shader_out_variable(var, nir) { in find_var_with_location_frac() 698 nir_foreach_shader_out_variable(var, nir) { in find_var_with_location_frac() 710 nir_foreach_shader_out_variable(var, nir) { in find_var_with_location_frac() 836 nir_foreach_shader_out_variable(var, zs->nir) { in update_so_info() 1849 nir_foreach_shader_out_variable(var, nir) { in split_blocks() 2119 nir_foreach_shader_out_variable(var, nir) { in zink_shader_compile() 3188 nir_foreach_shader_out_variable(var, nir) in zink_shader_create() 3195 nir_foreach_shader_out_variable(var, nir) { in zink_shader_create() [all …]
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| /third_party/mesa3d/src/gallium/drivers/v3d/ |
| D | v3d_program.c | 50 nir_foreach_shader_out_variable(var, s) { in v3d_get_slot_for_driver_location() 183 nir_foreach_shader_out_variable(var, s) { in precompile_all_outputs() 215 nir_foreach_shader_out_variable(var, s) { in v3d_shader_precompile()
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| /third_party/mesa3d/src/imagination/ |
| D | .clang-format | 225 'nir_foreach_shader_out_variable',
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| /third_party/mesa3d/src/intel/compiler/ |
| D | brw_nir.c | 472 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_vue_outputs() 484 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_tcs_outputs() 510 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_fs_outputs()
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| D | brw_mesh.cpp | 105 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_tue_outputs() 524 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_mue_outputs()
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| /third_party/mesa3d/src/imagination/rogue/ |
| D | rogue_build_data.c | 327 nir_foreach_shader_out_variable (var, nir) { in collect_io_data_vs()
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| /third_party/mesa3d/src/broadcom/compiler/ |
| D | v3d_nir_lower_logic_ops.c | 364 nir_foreach_shader_out_variable(var, c->s) { in v3d_nir_lower_logic_ops_block()
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| /third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
| D | ir2_nir.c | 141 nir_foreach_shader_out_variable (var, s) { in ir2_optimize_nir() 550 nir_foreach_shader_out_variable (var, ctx->nir) { in output_slot()
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| /third_party/mesa3d/src/gallium/drivers/vc4/ |
| D | vc4_nir_lower_blend.c | 583 nir_foreach_shader_out_variable(var, c->s) { in vc4_nir_lower_blend_block()
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| /third_party/mesa3d/src/microsoft/spirv_to_dxil/ |
| D | dxil_spirv_nir.c | 408 nir_foreach_shader_out_variable(var, shader) { in dxil_spirv_nir_discard_point_size_var()
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