Searched refs:positionLocWrite (Results 1 – 1 of 1) sorted by relevance
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | StateChangeTest.cpp | 4315 GLint positionLocWrite = glGetAttribLocation(writeProgram, essl31_shaders::PositionAttrib()); in TEST_P() local 4316 ASSERT_NE(-1, positionLocWrite); in TEST_P() 4328 glVertexAttribPointer(positionLocWrite, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 4330 glEnableVertexAttribArray(positionLocWrite); in TEST_P() 4418 GLint positionLocWrite = glGetAttribLocation(writeProgram, essl31_shaders::PositionAttrib()); in TEST_P() local 4419 ASSERT_NE(-1, positionLocWrite); in TEST_P() 4429 glVertexAttribPointer(positionLocWrite, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 4431 glEnableVertexAttribArray(positionLocWrite); in TEST_P()
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