Searched refs:procType (Results 1 – 2 of 2) sorted by relevance
608 const unsigned procType = info->processor; in scan_declaration() local786 if (procType == PIPE_SHADER_FRAGMENT) in scan_declaration()863 uint procType, i; in tgsi_scan_shader() local882 procType = parse.FullHeader.Processor.Processor; in tgsi_scan_shader()883 assert(procType == PIPE_SHADER_FRAGMENT || in tgsi_scan_shader()884 procType == PIPE_SHADER_VERTEX || in tgsi_scan_shader()885 procType == PIPE_SHADER_GEOMETRY || in tgsi_scan_shader()886 procType == PIPE_SHADER_TESS_CTRL || in tgsi_scan_shader()887 procType == PIPE_SHADER_TESS_EVAL || in tgsi_scan_shader()888 procType == PIPE_SHADER_COMPUTE); in tgsi_scan_shader()[all …]
1110 - tgsi_translate: Make the procType public when translating.