Searched refs:proc_stream (Results 1 – 1 of 1) sorted by relevance
1659 D3D11_VIDEO_PROCESSOR_STREAM proc_stream = { 0, }; in gst_d3d11_deinterlace_transform() local1748 proc_stream.Enable = TRUE; in gst_d3d11_deinterlace_transform()1749 proc_stream.pInputSurface = piv; in gst_d3d11_deinterlace_transform()1750 proc_stream.InputFrameOrField = self->input_index; in gst_d3d11_deinterlace_transform()1756 proc_stream.OutputIndex = self->first_output ? 1 : 0; in gst_d3d11_deinterlace_transform()1758 proc_stream.OutputIndex = self->first_output ? 0 : 1; in gst_d3d11_deinterlace_transform()1761 proc_stream.OutputIndex = 0; in gst_d3d11_deinterlace_transform()1765 proc_stream.FutureFrames = future_frames; in gst_d3d11_deinterlace_transform()1766 proc_stream.ppFutureSurfaces = future_surfaces; in gst_d3d11_deinterlace_transform()1770 proc_stream.PastFrames = past_frames; in gst_d3d11_deinterlace_transform()[all …]