| /third_party/skia/third_party/externals/tint/src/ |
| D | symbol_table_test.cc | 25 auto program_id = ProgramID::New(); in TEST_F() local 26 SymbolTable s{program_id}; in TEST_F() 27 EXPECT_EQ(Symbol(1, program_id), s.Register("name")); in TEST_F() 28 EXPECT_EQ(Symbol(2, program_id), s.Register("another_name")); in TEST_F() 32 auto program_id = ProgramID::New(); in TEST_F() local 33 SymbolTable s{program_id}; in TEST_F() 34 EXPECT_EQ(Symbol(1, program_id), s.Register("name")); in TEST_F() 35 EXPECT_EQ(Symbol(2, program_id), s.Register("another_name")); in TEST_F() 36 EXPECT_EQ(Symbol(1, program_id), s.Register("name")); in TEST_F() 40 auto program_id = ProgramID::New(); in TEST_F() local [all …]
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| D | symbol_test.cc | 40 auto program_id = ProgramID::New(); in TEST_F() local 41 Symbol sym1(1, program_id); in TEST_F() 42 Symbol sym2(2, program_id); in TEST_F() 43 Symbol sym3(1, program_id); in TEST_F()
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| D | symbol.cc | 23 Symbol::Symbol(uint32_t val, tint::ProgramID program_id) in Symbol() argument 24 : val_(val), program_id_(program_id) {} in Symbol() 27 Symbol::Symbol(uint32_t val, tint::ProgramID program_id, std::string debug_name) in Symbol() argument 28 : val_(val), program_id_(program_id), debug_name_(std::move(debug_name)) {} in Symbol()
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| /third_party/skia/third_party/externals/tint/src/ast/ |
| D | module.cc | 64 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, var, program_id); in AddGlobalVariable() 71 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, type, program_id); in AddTypeDecl() 78 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, func, program_id); in AddFunction() 105 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, type, program_id); in Copy() 108 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, func, program_id); in Copy() 111 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, var, program_id); in Copy()
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| D | function.cc | 41 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, symbol, program_id); in Function() 42 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, body, program_id); in Function() 45 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, param, program_id); in Function() 50 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, deco, program_id); in Function() 53 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, deco, program_id); in Function()
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| D | for_loop_statement.cc | 37 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, initializer, program_id); in ForLoopStatement() 38 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, condition, program_id); in ForLoopStatement() 39 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, continuing, program_id); in ForLoopStatement() 40 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, body, program_id); in ForLoopStatement()
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| D | call_expression.cc | 43 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, name, program_id); in CallExpression() 46 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, arg, program_id); in CallExpression() 56 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, type, program_id); in CallExpression() 59 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, arg, program_id); in CallExpression()
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| D | if_statement.cc | 34 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, condition, program_id); in IfStatement() 36 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, body, program_id); in IfStatement() 39 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, el, program_id); in IfStatement()
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| D | node.h | 41 const ProgramID program_id; variable 63 return node ? node->program_id : ProgramID(); in ProgramIDOf()
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| D | call_expression.h | 39 CallExpression(ProgramID program_id, 49 CallExpression(ProgramID program_id,
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| D | loop_statement.cc | 30 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, body, program_id); in LoopStatement() 31 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, continuing, program_id); in LoopStatement()
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| D | else_statement.cc | 30 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, body, program_id); in ElseStatement() 31 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, condition, program_id); in ElseStatement()
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| D | member_accessor_expression.cc | 31 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, structure, program_id); in MemberAccessorExpression() 33 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, member, program_id); in MemberAccessorExpression()
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| D | assignment_statement.cc | 30 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, lhs, program_id); in AssignmentStatement() 32 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, rhs, program_id); in AssignmentStatement()
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| D | index_accessor_expression.cc | 30 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, object, program_id); in IndexAccessorExpression() 32 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, idx, program_id); in IndexAccessorExpression()
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| D | case_statement.cc | 30 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, body, program_id); in CaseStatement() 33 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, selector, program_id); in CaseStatement()
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| D | switch_statement.cc | 30 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, condition, program_id); in SwitchStatement() 33 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, stmt, program_id); in SwitchStatement()
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| D | binary_expression.cc | 31 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, lhs, program_id); in BinaryExpression() 33 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, rhs, program_id); in BinaryExpression()
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| D | struct_member.cc | 32 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, symbol, program_id); in StructMember() 35 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, deco, program_id); in StructMember()
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| D | struct.cc | 35 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, mem, program_id); in Struct() 39 TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(AST, deco, program_id); in Struct()
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| D | gl3cClipDistance.cpp | 245 if (program.ProgramStatus().program_id == 0) in MaxClipDistancesValueInVertexShaderTest() 328 if (program.ProgramStatus().program_id == 0) in MaxClipDistancesValueInFragmentShaderTest() 416 if (program.ProgramStatus().program_id == 0) in ClipDistancesValuePassing() 617 if (program.ProgramStatus().program_id == GL_NONE) in iterate() 1044 if (program.ProgramStatus().program_id) in testClipVertexBuildingErrors() 1070 if (program.ProgramStatus().program_id) in testMaxClipDistancesBuildingErrors() 1097 if (program.ProgramStatus().program_id) in testClipDistancesRedeclarationBuildingErrors() 1184 m_program_status.program_id = 0; in Program() 1223 if (m_program_status.program_id) in ~Program() 1225 m_gl.deleteProgram(m_program_status.program_id); in ~Program() [all …]
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| D | gl4cShaderSubroutineTests.hpp | 428 bool checkProgramStageiv(glw::GLuint program_id, glw::GLenum pname, glw::GLint expected) const; 430 …bool checkProgramResourceiv(glw::GLuint program_id, glw::GLenum program_interface, glw::GLenum pro… 433 …bool checkProgramInterfaceiv(glw::GLuint program_id, glw::GLenum program_interface, glw::GLenum pn… 436 bool checkActiveSubroutineUniformiv(glw::GLuint program_id, glw::GLuint index, glw::GLenum pname, 439 glw::GLuint getProgramResourceIndex(glw::GLuint program_id, glw::GLenum program_interface, 442 glw::GLuint getSubroutineIndex(glw::GLuint program_id, const glw::GLchar* subroutine_name, 445 glw::GLint getSubroutineUniformLocation(glw::GLuint program_id, const glw::GLchar* uniform_name, 448 bool inspectProgramStageiv(glw::GLuint program_id) const; 449 bool inspectProgramInterfaceiv(glw::GLuint program_id) const; 451 bool inspectProgramResourceiv(glw::GLuint program_id, const glw::GLchar** subroutine_names, [all …]
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| D | gl4cStencilTexturingTests.cpp | 660 void FunctionalTest::dispatch(GLuint program_id, bool is_stencil, GLuint dst_texture_id, GLuint src… in dispatch() argument 673 gl.useProgram(program_id); in dispatch() 677 uni_image_loc = gl.getUniformLocation(program_id, "uni_image"); in dispatch() 688 uni_sampler_loc = gl.getUniformLocation(program_id, "uni_sampler"); in dispatch() 715 void FunctionalTest::draw(GLuint program_id, GLuint dst_texture_id, GLuint src_texture_id) in draw() argument 749 gl.useProgram(program_id); in draw() 753 uni_sampler_loc = gl.getUniformLocation(program_id, "uni_sampler"); in draw() 864 GLuint program_id = 0; in prepareProgram() local 885 …program_id = Utils::createAndBuildProgram(m_context, cs_code.c_str(), 0 /* fs_code */, 0 /* gs_cod… in prepareProgram() 927 program_id = in prepareProgram() [all …]
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| D | gl4cVertexAttrib64BitTest.cpp | 59 …void BuildProgram(const GLchar* fragment_shader_code, GLuint& program_id, const GLchar* vertex_sha… 94 void Base::BuildProgram(const GLchar* fragment_shader_code, GLuint& program_id, const GLchar* verte… in BuildProgram() argument 106 gl.attachShader(program_id, out_fragment_shader_id); in BuildProgram() 109 gl.attachShader(program_id, out_vertex_shader_id); in BuildProgram() 112 LinkProgram(program_id); in BuildProgram() 123 void Base::BuildProgramVSOnly(GLuint program_id, const GLchar* vertex_shader_code, GLuint& out_vert… in BuildProgramVSOnly() argument 130 gl.attachShader(program_id, out_vertex_shader_id); in BuildProgramVSOnly() 133 LinkProgram(program_id); in BuildProgramVSOnly() 1363 GLuint program_id, bool use_arrays, bool use_vertex_array) const; 1376 void prepareVertexArray(_iteration iteration, _attributeType attribute_type, GLuint program_id, [all …]
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| D | esextcTextureCubeMapArraySampling.hpp | 367 …oid setupSampler(glw::GLuint texture_unit, const glw::GLchar* sampler_name, glw::GLuint program_id, 563 const bufferCollection& buffers, glw::GLuint program_id); 567 glw::GLuint program_id); 577 glw::GLuint checkUniformAndResourceApi(glw::GLuint program_id, const glw::GLchar* sampler_name, 582 void dispatch(glw::GLuint program_id, glw::GLuint width, glw::GLuint height); 584 …void draw(glw::GLuint program_id, glw::GLenum m_primitive_type, glw::GLuint n_vertices, glw::GLenu… 662 glw::GLuint program_id); 665 const bufferCollection& buffers, glw::GLuint program_id);
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