Searched refs:sampleTextureDesc (Results 1 – 2 of 2) sorted by relevance
200 wgpu::TextureDescriptor sampleTextureDesc; in DoSampleTest() local201 sampleTextureDesc.usage = wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::TextureBinding; in DoSampleTest()202 sampleTextureDesc.size = {width, 1, 1}; in DoSampleTest()203 sampleTextureDesc.format = sampleFormatInfo.format; in DoSampleTest()204 wgpu::Texture sampleTexture = device.CreateTexture(&sampleTextureDesc); in DoSampleTest()
258 dawn::TextureDescriptor sampleTextureDesc; in DoSampleTest() local259 sampleTextureDesc.usage = dawn::TextureUsageBit::CopyDst | dawn::TextureUsageBit::Sampled; in DoSampleTest()260 sampleTextureDesc.size = {width, 1, 1}; in DoSampleTest()261 sampleTextureDesc.format = sampleFormatInfo.format; in DoSampleTest()262 dawn::Texture sampleTexture = device.CreateTexture(&sampleTextureDesc); in DoSampleTest()