Searched refs:secondTexture (Results 1 – 2 of 2) sorted by relevance
256 wgpu::Texture secondTexture = device.CreateTexture(&textureDesc); in TEST_P() local264 utils::ComboRenderPassDescriptor renderPassDesc({view, secondTexture.CreateView()}); in TEST_P()
6598 GLTexture secondTexture; in TEST_P() local6600 glBindTexture(GL_TEXTURE_2D, secondTexture); in TEST_P()6610 reinterpret_cast<EGLClientBuffer>(static_cast<uintptr_t>(secondTexture.get())), attribs); in TEST_P()