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Searched refs:textureProjGradOffset (Results 1 – 25 of 36) sorted by relevance

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/third_party/glslang/Test/
D400.frag51textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), ivec2(c2D)); // ERROR, offset not con…
52 textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), offsets[1]);
53textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), offsets[2]); // ERROR, offset out of …
54textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), ivec2(-10, 20)); // ERROR, offset out of …
D140.vert57 v += textureProjGradOffset(s2dr, tloc4, ivec2(0.0), ivec2(0.0), ivec2(1,2));
58 v += textureProjGradOffset(s2drs, tloc4, ivec2(0.0), ivec2(0.0), ivec2(1,2));
Dspv.float16Fetch.frag420 texel += textureProjGradOffset(s1D, c2, dPdxy1, dPdxy1, offset1);
421 texel += textureProjGradOffset(s1D, f16c2, f16dPdxy1, f16dPdxy1, offset1);
422 texel += textureProjGradOffset(s1D, c4, dPdxy1, dPdxy1, offset1);
423 texel += textureProjGradOffset(s1D, f16c4, f16dPdxy1, f16dPdxy1, offset1);
424 texel += textureProjGradOffset(s2D, c3, dPdxy2, dPdxy2, offset2);
425 texel += textureProjGradOffset(s2D, f16c3, f16dPdxy2, f16dPdxy2, offset2);
426 texel += textureProjGradOffset(s2D, c4, dPdxy2, dPdxy2, offset2);
427 texel += textureProjGradOffset(s2D, f16c4, f16dPdxy2, f16dPdxy2, offset2);
428 texel += textureProjGradOffset(s2DRect, c3, dPdxy2, dPdxy2, offset2);
429 texel += textureProjGradOffset(s2DRect, f16c3, f16dPdxy2, f16dPdxy2, offset2);
[all …]
D310.frag42textureProjGradOffset(usamp2d, outp, vec2(0.0), vec2(0.0), ivec2(c2D)); // ERROR, offset not c…
43 textureProjGradOffset(usamp2d, outp, vec2(0.0), vec2(0.0), offsets[1]);
44textureProjGradOffset(usamp2d, outp, vec2(0.0), vec2(0.0), offsets[2]); // ERROR, offset out o…
45textureProjGradOffset(usamp2d, outp, vec2(0.0), vec2(0.0), ivec2(-10, 20)); // ERROR, offset out o…
Dspv.texture.frag69 color += textureProjGradOffset(texSampler2D, coords3D, gradX, gradY, offset);
Dtexture.frag69 color += textureProjGradOffset(texSampler2D, coords3D, gradX, gradY, offset);
Dspv.newTexture.frag51 v += textureProjGradOffset(s2D, c3D, c2D, c2D, ivec2(3));
DnewTexture.frag50 v += textureProjGradOffset(s2D, c3D, c2D, c2D, ivec2(3));
Dweb.texture.frag60 v = textureProjGradOffset(s2D, c3D, c2D, c2D, ic2D);
D300.vert128 float x6 = textureProjGradOffset(s2DS, invIn, vec2(4.2), vec2(5.3), ivec2(1));
D300.frag68 v = textureProjGradOffset(s2D, c3D, c2D, c2D, ic2D);
Dspv.400.frag23 outp.x += textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), offsets[1]);
/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/
DProgramPrelude.cpp245 void textureProjGradOffset();
2734 PROGRAM_PRELUDE_DECLARE(textureProjGradOffset, in PROGRAM_PRELUDE_INCLUDE()
2754 textureProjGradOffset()) in PROGRAM_PRELUDE_INCLUDE()
2770 textureProjGradOffset()) in PROGRAM_PRELUDE_INCLUDE()
2794 textureProjGradOffset()) in PROGRAM_PRELUDE_INCLUDE()
2810 textureProjGradOffset()) in PROGRAM_PRELUDE_INCLUDE()
/third_party/vk-gl-cts/data/gles3/shaders/
Dinvalid_texture_functions.test1082 ${POSITION_FRAG_COLOR} = vec4(textureProjGradOffset(s, vec4(0), vec3(0), vec3(0), ivec2(0)));
1101 ${POSITION_FRAG_COLOR} = vec4(textureProjGradOffset(s, vec4(0), vec3(0), vec3(0), ivec3(0)));
1120 ${POSITION_FRAG_COLOR} = vec4(textureProjGradOffset(s, vec4(0), vec2(0), vec2(0), ivec2(0)));
1139 ${POSITION_FRAG_COLOR} = vec4(textureProjGradOffset(s, vec4(0), vec2(0), vec2(0), ivec3(0)));
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
Dbuiltin_function_declarations.txt824 gvec4 textureProjGradOffset(gsampler2D, vec3, vec2, vec2, ivec2);
825 gvec4 textureProjGradOffset(gsampler2D, vec4, vec2, vec2, ivec2);
826 gvec4 textureProjGradOffset(gsampler3D, vec4, vec3, vec3, ivec3);
827 float textureProjGradOffset(sampler2DShadow, vec4, vec2, vec2, ivec2);
829 gvec4 textureProjGradOffset(gsampler1D, vec2, float, float, int);
830 gvec4 textureProjGradOffset(gsampler1D, vec4, float, float, int);
832 gvec4 textureProjGradOffset(gsampler2DRect, vec3, vec2, vec2, ivec2);
833 gvec4 textureProjGradOffset(gsampler2DRect, vec4, vec2, vec2, ivec2);
834 float textureProjGradOffset(sampler2DRectShadow, vec4, vec2, vec2, ivec2);
836 float textureProjGradOffset(sampler1DShadow, vec4, float, float, int);
/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/
DAMD_gpu_shader_half_float_fetch.txt685 | f16vec4 textureProjGradOffset(f16sampler1D sampler, | Do a texture lookup |
688 | f16vec4 textureProjGradOffset(f16sampler1D sampler, | described in |
691 | f16vec4 textureProjGradOffset(f16sampler2D sampler, | textureOffset(). |
694 | f16vec4 textureProjGradOffset(f16sampler2D sampler, | |
697 | f16vec4 textureProjGradOffset(f16sampler2DRect sampler, | |
700 | f16vec4 textureProjGradOffset(f16sampler2DRect sampler, | |
703 | float16_t textureProjGradOffset(f16sampler2DRectShadow | |
706 | float16_t textureProjGradOffset(f16sampler2DRectShadow | |
710 | f16vec4 textureProjGradOffset(f16sampler3D sampler, | |
713 | float16_t textureProjGradOffset(f16sampler1DShadow sampler, | |
[all …]
/third_party/openGLES/extensions/AMD/
DAMD_gpu_shader_half_float_fetch.txt685 | f16vec4 textureProjGradOffset(f16sampler1D sampler, | Do a texture lookup |
688 | f16vec4 textureProjGradOffset(f16sampler1D sampler, | described in |
691 | f16vec4 textureProjGradOffset(f16sampler2D sampler, | textureOffset(). |
694 | f16vec4 textureProjGradOffset(f16sampler2D sampler, | |
697 | f16vec4 textureProjGradOffset(f16sampler2DRect sampler, | |
700 | f16vec4 textureProjGradOffset(f16sampler2DRect sampler, | |
703 | float16_t textureProjGradOffset(f16sampler2DRectShadow | |
706 | float16_t textureProjGradOffset(f16sampler2DRectShadow | |
710 | f16vec4 textureProjGradOffset(f16sampler3D sampler, | |
713 | float16_t textureProjGradOffset(f16sampler1DShadow sampler, | |
[all …]
/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/
Dbuiltin_function_declarations.txt427 gvec4 textureProjGradOffset(gsampler2D, vec3, vec2, vec2, ivec2);
428 gvec4 textureProjGradOffset(gsampler2D, vec4, vec2, vec2, ivec2);
429 gvec4 textureProjGradOffset(gsampler3D, vec4, vec3, vec3, ivec3);
430 float textureProjGradOffset(sampler2DShadow, vec4, vec2, vec2, ivec2);
/third_party/glslang/Test/baseResults/
D140.vert.out97 0:57 textureProjGradOffset ( global 4-component vector of float)
111 0:58 textureProjGradOffset ( global float)
D400.frag.out172 0:51 textureProjGradOffset ( global float)
183 0:52 textureProjGradOffset ( global float)
195 0:53 textureProjGradOffset ( global float)
207 0:54 textureProjGradOffset ( global float)
DnewTexture.frag.out111 0:50 textureProjGradOffset ( global 4-component vector of float)
373 0:50 textureProjGradOffset ( global 4-component vector of float)
Dtexture.frag.out245 0:69 textureProjGradOffset ( global 4-component vector of float)
527 0:69 textureProjGradOffset ( global 4-component vector of float)
D310.frag.out260 0:42 textureProjGradOffset ( global highp 4-component vector of uint)
271 0:43 textureProjGradOffset ( global highp 4-component vector of uint)
283 0:44 textureProjGradOffset ( global highp 4-component vector of uint)
295 0:45 textureProjGradOffset ( global highp 4-component vector of uint)
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DFeatureSupportGL.md98 …hOffset<br>textureGrad<br>textureGradOffset<br>textureProjGrad<br>textureProjGradOffset<br>texture…
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DFeatureSupportGL.md98 …hOffset<br>textureGrad<br>textureGradOffset<br>textureProjGrad<br>textureProjGradOffset<br>texture…

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