Searched refs:variable_array_size (Results 1 – 1 of 1) sorted by relevance
9430 unsigned int variable_array_size = variables[n_variable].array_size; in getFragmentShaderBody() local9437 if (variable_array_size > 1) in getFragmentShaderBody()9439 array_size_sstream << "[" << variable_array_size << "]"; in getFragmentShaderBody()9448 for (unsigned int index = 0; index < variable_array_size; ++index) in getFragmentShaderBody()9452 if (variable_array_size > 1) in getFragmentShaderBody()9495 unsigned int variable_array_size = variables[n_variable].array_size; in getFragmentShaderBody() local9501 for (unsigned int index = 0; index < variable_array_size; ++index) in getFragmentShaderBody()9505 if (variable_array_size > 1) in getFragmentShaderBody()9616 unsigned int variable_array_size = variables[n_variable].array_size; in getGeometryShaderBody() local9621 for (unsigned int index = 0; index < variable_array_size; ++index) in getGeometryShaderBody()[all …]