| /third_party/flutter/skia/third_party/externals/angle2/src/libGL/ |
| D | entry_points_gl_2_1_autogen.cpp | 37 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x3fv() 61 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x4fv() 85 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x2fv() 109 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x4fv() 133 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x2fv() 157 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x3fv()
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| D | entry_points_gl_4_1_autogen.cpp | 1141 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2dv() 1168 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2fv() 1195 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x3dv() 1222 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x3fv() 1249 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x4dv() 1276 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x4fv() 1303 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3dv() 1330 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3fv() 1357 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3x2dv() 1384 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3x2fv() [all …]
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| D | entry_points_gl_4_0_autogen.cpp | 794 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2dv() 818 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x3dv() 842 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x4dv() 866 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3dv() 890 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x2dv() 914 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x4dv() 938 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4dv() 962 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x2dv() 986 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x3dv()
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| D | entry_points_gl_3_3_autogen.cpp | 895 GLbooleanToString(normalized), value); in VertexAttribP1ui() 920 GLbooleanToString(normalized), (uintptr_t)value); in VertexAttribP1uiv() 940 GLbooleanToString(normalized), value); in VertexAttribP2ui() 965 GLbooleanToString(normalized), (uintptr_t)value); in VertexAttribP2uiv() 985 GLbooleanToString(normalized), value); in VertexAttribP3ui() 1010 GLbooleanToString(normalized), (uintptr_t)value); in VertexAttribP3uiv() 1030 GLbooleanToString(normalized), value); in VertexAttribP4ui() 1055 GLbooleanToString(normalized), (uintptr_t)value); in VertexAttribP4uiv()
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| D | entry_points_gl_3_2_autogen.cpp | 427 GLbooleanToString(fixedsamplelocations)); in TexImage2DMultisample() 459 GLbooleanToString(fixedsamplelocations)); in TexImage3DMultisample()
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| D | entry_points_gl_4_3_autogen.cpp | 193 GLbooleanToString(enabled)); in DebugMessageControl() 981 GLbooleanToString(fixedsamplelocations)); in TexStorage2DMultisample() 1015 GLbooleanToString(fixedsamplelocations)); in TexStorage3DMultisample() 1100 GLbooleanToString(normalized), relativeoffset); in VertexAttribFormat()
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| D | entry_points_gl_4_2_autogen.cpp | 40 unit, texture, level, GLbooleanToString(layered), layer, in BindImageTexture()
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| D | entry_points_gl_3_0_autogen.cpp | 354 index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), in ColorMaski() 355 GLbooleanToString(a)); in ColorMaski()
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| D | entry_points_gl_2_0_autogen.cpp | 1083 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2fv() 1107 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3fv() 1131 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4fv() 1841 GLbooleanToString(normalized), stride, (uintptr_t)pointer); in VertexAttribPointer()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| D | gl_enum_utils.h | 19 const char *GLbooleanToString(unsigned int value);
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| D | gl_enum_utils.cpp | 63 const char *GLbooleanToString(unsigned int value) in GLbooleanToString() function
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| /third_party/flutter/skia/third_party/externals/angle2/src/libGLESv2/ |
| D | entry_points_gles_3_1_autogen.cpp | 52 unit, texture, level, GLbooleanToString(layered), layer, in BindImageTexture() 1202 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2fv() 1229 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x3fv() 1256 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x4fv() 1283 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3fv() 1310 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3x2fv() 1337 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3x4fv() 1364 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix4fv() 1391 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix4x2fv() 1418 program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix4x3fv() [all …]
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| D | entry_points_gles_2_0_autogen.cpp | 412 GLbooleanToString(red), GLbooleanToString(green), GLbooleanToString(blue), in ColorMask() 413 GLbooleanToString(alpha)); in ColorMask() 786 EVENT("(GLboolean flag = %s)", GLbooleanToString(flag)); in DepthMask() 2100 EVENT("(GLfloat value = %f, GLboolean invert = %s)", value, GLbooleanToString(invert)); in SampleCoverage() 2767 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2fv() 2791 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3fv() 2815 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4fv() 3020 GLbooleanToString(normalized), stride, (uintptr_t)pointer); in VertexAttribPointer()
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| D | entry_points_gles_ext_autogen.cpp | 196 GLbooleanToString(unpackFlipY), GLbooleanToString(unpackPremultiplyAlpha), in CopyTexture3DANGLE() 197 GLbooleanToString(unpackUnmultiplyAlpha)); in CopyTexture3DANGLE() 249 GLbooleanToString(unpackFlipY), GLbooleanToString(unpackPremultiplyAlpha), in CopySubTexture3DANGLE() 250 GLbooleanToString(unpackUnmultiplyAlpha)); in CopySubTexture3DANGLE() 2545 GLbooleanToString(fixedsamplelocations)); in TexStorage2DMultisampleANGLE() 2748 GLbooleanToString(unpackFlipY), GLbooleanToString(unpackPremultiplyAlpha), in CopyTextureCHROMIUM() 2749 GLbooleanToString(unpackUnmultiplyAlpha)); in CopyTextureCHROMIUM() 2796 destLevel, xoffset, yoffset, x, y, width, height, GLbooleanToString(unpackFlipY), in CopySubTextureCHROMIUM() 2797 GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); in CopySubTextureCHROMIUM() 4301 GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset)); in TexStorageMem2DMultisampleEXT() [all …]
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| D | entry_points_gles_3_0_autogen.cpp | 2126 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x3fv() 2150 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x4fv() 2174 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x2fv() 2198 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x4fv() 2222 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x2fv() 2246 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x3fv()
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| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| D | entry_points_gles_3_1_autogen.cpp | 64 CID(context), unit, texture, level, GLbooleanToString(layered), layer, in GL_BindImageTexture() 1563 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix2fv() 1598 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix2x3fv() 1633 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix2x4fv() 1668 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix3fv() 1703 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix3x2fv() 1738 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix3x4fv() 1773 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix4fv() 1808 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix4x2fv() 1843 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix4x3fv() [all …]
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| D | entry_points_gles_3_2_autogen.cpp | 157 CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), in GL_ColorMaski() 158 GLbooleanToString(a)); in GL_ColorMaski() 268 GLbooleanToString(enabled)); in GL_DebugMessageControl() 1299 GLbooleanToString(fixedsamplelocations)); in GL_TexStorage3DMultisample()
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| D | entry_points_gles_ext_autogen.cpp | 218 GLenumToString(GLenumGroup::DefaultGroup, destType), GLbooleanToString(unpackFlipY), in GL_CopyTexture3DANGLE() 219 GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); in GL_CopyTexture3DANGLE() 275 yoffset, zoffset, x, y, z, width, height, depth, GLbooleanToString(unpackFlipY), in GL_CopySubTexture3DANGLE() 276 GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); in GL_CopySubTexture3DANGLE() 702 GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset), in GL_TexStorageMemFlags2DMultisampleANGLE() 805 GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset), in GL_TexStorageMemFlags3DMultisampleANGLE() 3457 GLbooleanToString(fixedsamplelocations)); in GL_TexStorage2DMultisampleANGLE() 3729 GLenumToString(GLenumGroup::DefaultGroup, destType), GLbooleanToString(unpackFlipY), in GL_CopyTextureCHROMIUM() 3730 GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); in GL_CopyTextureCHROMIUM() 3782 yoffset, x, y, width, height, GLbooleanToString(unpackFlipY), in GL_CopySubTextureCHROMIUM() [all …]
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| D | entry_points_gles_2_0_autogen.cpp | 520 CID(context), GLbooleanToString(red), GLbooleanToString(green), GLbooleanToString(blue), in GL_ColorMask() 521 GLbooleanToString(alpha)); in GL_ColorMask() 981 EVENT(context, GLDepthMask, "context = %d, flag = %s", CID(context), GLbooleanToString(flag)); in GL_DepthMask() 2627 GLbooleanToString(invert)); in GL_SampleCoverage() 3485 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2fv() 3515 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3fv() 3545 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4fv() 3818 GLbooleanToString(normalized), stride, (uintptr_t)pointer); in GL_VertexAttribPointer()
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| D | entry_points_gles_3_0_autogen.cpp | 2667 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x3fv() 2698 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x4fv() 2729 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x2fv() 2760 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x4fv() 2791 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x2fv() 2822 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x3fv()
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| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
| D | gl_enum_utils_autogen.h | 222 const char *GLbooleanToString(unsigned int value);
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| D | gl_enum_utils_autogen.cpp | 20 const char *GLbooleanToString(unsigned int value) in GLbooleanToString() function
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| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| D | entry_points_gl_2_autogen.cpp | 1416 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2fv() 1446 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3fv() 1476 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4fv() 2419 GLbooleanToString(normalized), stride, (uintptr_t)pointer); in GL_VertexAttribPointer() 2451 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x3fv() 2482 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x4fv() 2513 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x2fv() 2544 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x4fv() 2575 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x2fv() 2606 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x3fv()
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| D | entry_points_gl_4_autogen.cpp | 1025 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2dv() 1055 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x3dv() 1086 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x4dv() 1117 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3dv() 1147 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x2dv() 1178 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x4dv() 1209 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4dv() 1239 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x2dv() 1270 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x3dv() 2822 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix2dv() [all …]
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| D | entry_points_gl_3_autogen.cpp | 442 CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), in GL_ColorMaski() 443 GLbooleanToString(a)); in GL_ColorMaski() 3196 GLbooleanToString(fixedsamplelocations)); in GL_TexImage2DMultisample() 3233 GLbooleanToString(fixedsamplelocations)); in GL_TexImage3DMultisample() 4424 GLenumToString(GLenumGroup::VertexAttribPointerType, type), GLbooleanToString(normalized), in GL_VertexAttribP1ui() 4454 GLbooleanToString(normalized), (uintptr_t)value); in GL_VertexAttribP1uiv() 4480 GLenumToString(GLenumGroup::VertexAttribPointerType, type), GLbooleanToString(normalized), in GL_VertexAttribP2ui() 4510 GLbooleanToString(normalized), (uintptr_t)value); in GL_VertexAttribP2uiv() 4536 GLenumToString(GLenumGroup::VertexAttribPointerType, type), GLbooleanToString(normalized), in GL_VertexAttribP3ui() 4566 GLbooleanToString(normalized), (uintptr_t)value); in GL_VertexAttribP3uiv() [all …]
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