Searched refs:gl_uniform_buffer_variable (Results 1 – 6 of 6) sorted by relevance
| /third_party/mesa3d/src/compiler/glsl/ |
| D | link_uniform_blocks.cpp | 38 ubo_visitor(void *mem_ctx, gl_uniform_buffer_variable *variables, in ubo_visitor() 61 gl_uniform_buffer_variable *variables; 114 gl_uniform_buffer_variable *v = &this->variables[this->index++]; in visit_field() 223 gl_uniform_buffer_variable *variables, 239 ubo_visitor *parcel, gl_uniform_buffer_variable *variables, in process_block_array() 271 ubo_visitor *parcel, gl_uniform_buffer_variable *variables, in process_block_array_leaf() 360 gl_uniform_buffer_variable *variables = in create_buffer_blocks() 361 ralloc_array(blocks, gl_uniform_buffer_variable, num_variables); in create_buffer_blocks() 554 struct gl_uniform_buffer_variable, in link_cross_validate_uniform_block() 565 struct gl_uniform_buffer_variable *ubo_var = in link_cross_validate_uniform_block()
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| D | gl_nir_link_uniform_blocks.c | 198 struct gl_uniform_buffer_variable, in link_cross_validate_uniform_block() 339 struct gl_uniform_buffer_variable *variables, in fill_individual_variable() 371 struct gl_uniform_buffer_variable *variables, in iterate_type_fill_variables() 417 struct gl_uniform_buffer_variable **out_variables, in allocate_uniform_blocks() 453 struct gl_uniform_buffer_variable *variables = in allocate_uniform_blocks() 454 rzalloc_array(blocks, struct gl_uniform_buffer_variable, *num_variables); in allocate_uniform_blocks() 463 struct gl_uniform_buffer_variable *variables, in fill_block() 551 struct gl_uniform_buffer_variable *variables = NULL; in link_linked_shader_uniform_blocks()
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| D | gl_nir_link_uniforms.c | 1852 const struct gl_uniform_buffer_variable *const ubo_var = in gl_nir_link_uniforms()
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| D | serialize.cpp | 172 rzalloc_array(prog->data, struct gl_uniform_buffer_variable, in read_buffer_block()
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| /third_party/mesa3d/src/mesa/main/ |
| D | shader_types.h | 826 struct gl_uniform_buffer_variable struct 854 struct gl_uniform_buffer_variable *Uniforms; argument
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| D | shader_query.cpp | 880 struct gl_uniform_buffer_variable uni = block->Uniforms[index]; in _mesa_program_resource_find_active_variable()
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