Searched refs:opencode (Results 1 – 5 of 5) sorted by relevance
1 …opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@m…
40 …opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@m…
134 bool opencode = ctx->shader->key.ge.mono.vs_fetch_opencode & (1 << input_index); in load_input_vs() local136 if (opencode || (fix_fetch.u.log_size == 3 && fix_fetch.u.format == AC_FETCH_FORMAT_FLOAT) || in load_input_vs()140 fix_fetch.u.reverse, !opencode, vb_desc, vertex_index, in load_input_vs()
5030 bool opencode = sscreen->options.vs_fetch_always_opencode; in si_create_vertex_elements() local5033 opencode = true; in si_create_vertex_elements()5035 if (always_fix || check_alignment || opencode) in si_create_vertex_elements()5038 if (opencode) in si_create_vertex_elements()5040 if (opencode || always_fix) in si_create_vertex_elements()5043 if (check_alignment && !opencode) { in si_create_vertex_elements()
2115 unsigned opencode = elts->fix_fetch_opencode & count_mask; in si_vs_key_update_inputs() local2127 opencode |= 1 << i; in si_vs_key_update_inputs()2142 key->ge.mono.vs_fetch_opencode = opencode; in si_vs_key_update_inputs()2143 if (opencode) in si_vs_key_update_inputs()