Searched refs:textureArray (Results 1 – 1 of 1) sorted by relevance
369 std::ostringstream textureArray; in getGlslTextureDecl() local370 textureArray << "texImages[" << imageCount << "]"; in getGlslTextureDecl()372 return imageCount > 1 ? textureArray.str() : "texImage"; in getGlslTextureDecl()