Lines Matching +defs:texture +defs:data +defs:layout
333 GrGpuTextureCommandBuffer* GrVkGpu::getCommandBuffer(GrTexture* texture, GrSurfaceOrigin origin) { in getCommandBuffer()
390 GrAccessPattern accessPattern, const void* data) { in onCreateBuffer()
463 bool GrVkGpu::onTransferPixelsTo(GrTexture* texture, int left, int top, int width, int height, in onTransferPixelsTo()
640 GrColorType dataColorType, const void* data, size_t rowBytes) { in uploadTexDataLinear()
659 VkSubresourceLayout layout; in uploadTexDataLinear() local
884 SkImage::CompressionType compressionType, const void* data) { in uploadTexDataCompressed()
1059 SkBudgeted budgeted, const void* data) { in onCreateCompressedTexture()
1202 sk_sp<GrVkImageLayout> layout = backendTex.getGrVkImageLayout(); in onWrapBackendTexture() local
1244 sk_sp<GrVkImageLayout> layout = backendTex.getGrVkImageLayout(); in onWrapRenderableBackendTexture() local
1286 sk_sp<GrVkImageLayout> layout = backendRT.getGrVkImageLayout(); in onWrapBackendRenderTarget() local
1333 sk_sp<GrVkImageLayout> layout = tex.getGrVkImageLayout(); in onWrapBackendTextureAsRenderTarget() local
1506 const void* data) { in copy_compressed_src_data()
2601 sk_sp<GrSemaphore> GrVkGpu::prepareTextureForCrossContextUsage(GrTexture* texture) { in prepareTextureForCrossContextUsage()