Lines Matching refs:bindFramebuffer
67 void bindFramebuffer (GLenum target, GLuint fboId);
132 void TestContext::bindFramebuffer(GLenum target, GLuint fboId) in bindFramebuffer() function in glcts::__anon4a2e54d60111::TestContext
134 gl.bindFramebuffer(target, fboId); in bindFramebuffer()
290 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d60402()
308 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d60502()
335 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d60702()
362 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d60902()
390 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d60b02()
422 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d60d02()
473 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d61102()
506 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d61402()
571 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d61702()
652 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d61f02()
696 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d62302()
804 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d62902()
891 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d63102()
936 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[1]); in __anon4a2e54d63602()
988 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d63b02()
999 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[2]); in __anon4a2e54d63c02()
1009 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d63c02()
1095 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d64102()
1135 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d64402()
1190 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d64902()
1216 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d64a02()
1230 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d64b02()
1256 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon4a2e54d64c02()