// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #define FML_USED_ON_EMBEDDER #include #include #include "flutter/fml/gpu_thread_merger.h" #include "flutter/fml/message_loop.h" #include "flutter/fml/synchronization/count_down_latch.h" #include "flutter/fml/synchronization/waitable_event.h" #include "flutter/fml/task_runner.h" #include "gtest/gtest.h" TEST(GpuThreadMerger, RemainMergedTillLeaseExpires) { fml::MessageLoop* loop1 = nullptr; fml::AutoResetWaitableEvent latch1; fml::AutoResetWaitableEvent term1; std::thread thread1([&loop1, &latch1, &term1]() { fml::MessageLoop::EnsureInitializedForCurrentThread(); loop1 = &fml::MessageLoop::GetCurrent(); latch1.Signal(); term1.Wait(); }); fml::MessageLoop* loop2 = nullptr; fml::AutoResetWaitableEvent latch2; fml::AutoResetWaitableEvent term2; std::thread thread2([&loop2, &latch2, &term2]() { fml::MessageLoop::EnsureInitializedForCurrentThread(); loop2 = &fml::MessageLoop::GetCurrent(); latch2.Signal(); term2.Wait(); }); latch1.Wait(); latch2.Wait(); fml::TaskQueueId qid1 = loop1->GetTaskRunner()->GetTaskQueueId(); fml::TaskQueueId qid2 = loop2->GetTaskRunner()->GetTaskQueueId(); const auto gpu_thread_merger_ = fml::MakeRefCounted(qid1, qid2); const int kNumFramesMerged = 5; ASSERT_FALSE(gpu_thread_merger_->IsMerged()); gpu_thread_merger_->MergeWithLease(kNumFramesMerged); for (int i = 0; i < kNumFramesMerged; i++) { ASSERT_TRUE(gpu_thread_merger_->IsMerged()); gpu_thread_merger_->DecrementLease(); } ASSERT_FALSE(gpu_thread_merger_->IsMerged()); term1.Signal(); term2.Signal(); thread1.join(); thread2.join(); } TEST(GpuThreadMerger, IsNotOnRasterizingThread) { fml::MessageLoop* loop1 = nullptr; fml::AutoResetWaitableEvent latch1; std::thread thread1([&loop1, &latch1]() { fml::MessageLoop::EnsureInitializedForCurrentThread(); loop1 = &fml::MessageLoop::GetCurrent(); loop1->GetTaskRunner()->PostTask([&]() { latch1.Signal(); }); loop1->Run(); }); fml::MessageLoop* loop2 = nullptr; fml::AutoResetWaitableEvent latch2; std::thread thread2([&loop2, &latch2]() { fml::MessageLoop::EnsureInitializedForCurrentThread(); loop2 = &fml::MessageLoop::GetCurrent(); loop2->GetTaskRunner()->PostTask([&]() { latch2.Signal(); }); loop2->Run(); }); latch1.Wait(); latch2.Wait(); fml::TaskQueueId qid1 = loop1->GetTaskRunner()->GetTaskQueueId(); fml::TaskQueueId qid2 = loop2->GetTaskRunner()->GetTaskQueueId(); const auto gpu_thread_merger_ = fml::MakeRefCounted(qid1, qid2); fml::CountDownLatch pre_merge(2), post_merge(2), post_unmerge(2); loop1->GetTaskRunner()->PostTask([&]() { ASSERT_FALSE(gpu_thread_merger_->IsOnRasterizingThread()); ASSERT_EQ(fml::MessageLoop::GetCurrentTaskQueueId(), qid1); pre_merge.CountDown(); }); loop2->GetTaskRunner()->PostTask([&]() { ASSERT_TRUE(gpu_thread_merger_->IsOnRasterizingThread()); ASSERT_EQ(fml::MessageLoop::GetCurrentTaskQueueId(), qid2); pre_merge.CountDown(); }); pre_merge.Wait(); gpu_thread_merger_->MergeWithLease(1); loop1->GetTaskRunner()->PostTask([&]() { ASSERT_TRUE(gpu_thread_merger_->IsOnRasterizingThread()); ASSERT_EQ(fml::MessageLoop::GetCurrentTaskQueueId(), qid1); post_merge.CountDown(); }); loop2->GetTaskRunner()->PostTask([&]() { // this will be false since this is going to be run // on loop1 really. ASSERT_TRUE(gpu_thread_merger_->IsOnRasterizingThread()); ASSERT_EQ(fml::MessageLoop::GetCurrentTaskQueueId(), qid1); post_merge.CountDown(); }); post_merge.Wait(); gpu_thread_merger_->DecrementLease(); loop1->GetTaskRunner()->PostTask([&]() { ASSERT_FALSE(gpu_thread_merger_->IsOnRasterizingThread()); ASSERT_EQ(fml::MessageLoop::GetCurrentTaskQueueId(), qid1); post_unmerge.CountDown(); }); loop2->GetTaskRunner()->PostTask([&]() { ASSERT_TRUE(gpu_thread_merger_->IsOnRasterizingThread()); ASSERT_EQ(fml::MessageLoop::GetCurrentTaskQueueId(), qid2); post_unmerge.CountDown(); }); post_unmerge.Wait(); loop1->GetTaskRunner()->PostTask([&]() { loop1->Terminate(); }); loop2->GetTaskRunner()->PostTask([&]() { loop2->Terminate(); }); thread1.join(); thread2.join(); } TEST(GpuThreadMerger, LeaseExtension) { fml::MessageLoop* loop1 = nullptr; fml::AutoResetWaitableEvent latch1; fml::AutoResetWaitableEvent term1; std::thread thread1([&loop1, &latch1, &term1]() { fml::MessageLoop::EnsureInitializedForCurrentThread(); loop1 = &fml::MessageLoop::GetCurrent(); latch1.Signal(); term1.Wait(); }); fml::MessageLoop* loop2 = nullptr; fml::AutoResetWaitableEvent latch2; fml::AutoResetWaitableEvent term2; std::thread thread2([&loop2, &latch2, &term2]() { fml::MessageLoop::EnsureInitializedForCurrentThread(); loop2 = &fml::MessageLoop::GetCurrent(); latch2.Signal(); term2.Wait(); }); latch1.Wait(); latch2.Wait(); fml::TaskQueueId qid1 = loop1->GetTaskRunner()->GetTaskQueueId(); fml::TaskQueueId qid2 = loop2->GetTaskRunner()->GetTaskQueueId(); const auto gpu_thread_merger_ = fml::MakeRefCounted(qid1, qid2); const int kNumFramesMerged = 5; ASSERT_FALSE(gpu_thread_merger_->IsMerged()); gpu_thread_merger_->MergeWithLease(kNumFramesMerged); // let there be one more turn till the leases expire. for (int i = 0; i < kNumFramesMerged - 1; i++) { ASSERT_TRUE(gpu_thread_merger_->IsMerged()); gpu_thread_merger_->DecrementLease(); } // extend the lease once. gpu_thread_merger_->ExtendLeaseTo(kNumFramesMerged); // we will NOT last for 1 extra turn, we just set it. for (int i = 0; i < kNumFramesMerged; i++) { ASSERT_TRUE(gpu_thread_merger_->IsMerged()); gpu_thread_merger_->DecrementLease(); } ASSERT_FALSE(gpu_thread_merger_->IsMerged()); term1.Signal(); term2.Signal(); thread1.join(); thread2.join(); }