// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef TOOLS_GN_LABEL_PTR_H_ #define TOOLS_GN_LABEL_PTR_H_ #include #include #include "gn/label.h" class Config; class ParseNode; class Target; // Structure that holds a labeled "thing". This is used for various places // where we need to store lists of targets or configs. We sometimes populate // the pointers on another thread from where we compute the labels, so this // structure lets us save them separately. This also allows us to store the // location of the thing that added this dependency. template struct LabelPtrPair { using DestType = T; LabelPtrPair() = default; explicit LabelPtrPair(const Label& l) : label(l) {} // This constructor is typically used in unit tests, it extracts the label // automatically from a given pointer. explicit LabelPtrPair(const T* p) : label(p->label()), ptr(p) {} ~LabelPtrPair() = default; Label label; const T* ptr = nullptr; // The origin of this dependency. This will be null for internally generated // dependencies. This happens when a group is automatically expanded and that // group's members are added to the target that depends on that group. const ParseNode* origin = nullptr; }; using LabelConfigPair = LabelPtrPair; using LabelTargetPair = LabelPtrPair; using LabelConfigVector = std::vector; using LabelTargetVector = std::vector; // Default comparison operators ----------------------------------------------- // // The default hash and comparison operators operate on the label, which should // always be valid, whereas the pointer is sometimes null. template inline bool operator==(const LabelPtrPair& a, const LabelPtrPair& b) { return a.label == b.label; } template inline bool operator<(const LabelPtrPair& a, const LabelPtrPair& b) { return a.label < b.label; } namespace std { template struct hash> { std::size_t operator()(const LabelPtrPair& v) const { hash