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Searched defs:DepthStencilState (Results 1 – 11 of 11) sorted by relevance

/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
Dangletypes.cpp77 DepthStencilState::DepthStencilState() in DepthStencilState() function in gl::DepthStencilState
99 DepthStencilState::DepthStencilState(const DepthStencilState &other) in DepthStencilState() function in gl::DepthStencilState
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawCreateInfoUtil.hpp412 class DepthStencilState : public vk::VkPipelineDepthStencilStateCreateInfo class in vkt::Draw::PipelineCreateInfo
DvktDrawCreateInfoUtil.cpp985 PipelineCreateInfo::DepthStencilState::DepthStencilState (vk::VkBool32 _depthTestEnable, in DepthStencilState() function in vkt::Draw::PipelineCreateInfo::DepthStencilState
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
DvktDrawCreateInfoUtil.hpp412 class DepthStencilState : public vk::VkPipelineDepthStencilStateCreateInfo class in vkt::Draw::PipelineCreateInfo
DvktDrawCreateInfoUtil.cpp985 PipelineCreateInfo::DepthStencilState::DepthStencilState (vk::VkBool32 _depthTestEnable, in DepthStencilState() function in vkt::Draw::PipelineCreateInfo::DepthStencilState
/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DState.h266 struct DepthStencilState struct
272 static inline DepthStencilState * argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
Dangletypes.cpp104 DepthStencilState::DepthStencilState() in DepthStencilState() function in gl::DepthStencilState
126 DepthStencilState::DepthStencilState(const DepthStencilState &other) in DepthStencilState() function in gl::DepthStencilState
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_dx10.cpp143 ID3D10DepthStencilState* DepthStencilState; in ImGui_ImplDX10_RenderDrawData() member
Dimgui_impl_dx11.cpp145 ID3D11DepthStencilState* DepthStencilState; in ImGui_ImplDX11_RenderDrawData() member
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx10.cpp201 ID3D10DepthStencilState* DepthStencilState; in ImGui_ImplDX10_RenderDrawData() member
Dimgui_impl_dx11.cpp207 ID3D11DepthStencilState* DepthStencilState; in ImGui_ImplDX11_RenderDrawData() member