Searched defs:Pass (Results 1 – 25 of 61) sorted by relevance
123
91 ==== Attachments134 ==== Rendering Flags218 ==== Device Groups223 ==== Fragment Shading Rate238 ==== Fragment Density Map
208 struct Pass { in EncodeIndirectDrawValidationCommands() struct209 BufferBase* clientIndirectBuffer; in EncodeIndirectDrawValidationCommands()210 uint64_t validatedParamsSize = 0; in EncodeIndirectDrawValidationCommands()211 uint64_t batchDataSize = 0; in EncodeIndirectDrawValidationCommands()213 std::vector<Batch> batches; in EncodeIndirectDrawValidationCommands()
144 bool runBeforePass(const PassT &Pass, const IRUnitT &IR) const { in runBeforePass()158 void runAfterPass(const PassT &Pass, const IRUnitT &IR) const { in runAfterPass()168 void runAfterPassInvalidated(const PassT &Pass) const { in runAfterPassInvalidated()
24 class Pass; variable
21 class Pass; variable
27 class Pass; variable
25 class Pass; variable
19 class Pass; variable
16 class Pass; variable
22 class Pass; variable
45 Pass() : consumer_(nullptr) {} in Pass() function
26 class Pass; variable
41 class Pass; variable
67 class Pass; variable
32 Pass, enumerator
23 class Pass; variable
34 Pass, enumerator
35 for (auto &Pass : Passes) { in run() local