Home
last modified time | relevance | path

Searched defs:VP (Results 1 – 9 of 9) sorted by relevance

/third_party/json/test/thirdparty/Fuzzer/
DFuzzerTracePC.h56 void SetUseValueProfile(bool VP) { UseValueProfile = VP; } in SetUseValueProfile()
/third_party/node/src/
Denv.h532 #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) macro
559 #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) macro
1152 #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) macro
Denv.cc70 #define VP(PropertyName, StringValue) V(Private, PropertyName) in Serialize() macro
92 #define VP(PropertyName, StringValue) V(Private, PropertyName) in DeserializeProperties() macro
Denv-inl.h1213 #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) macro
1229 #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) in PER_ISOLATE_SYMBOL_PROPERTIES() macro
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/
DBreakCriticalEdges.cpp121 if (const PHINode *VP = dyn_cast<PHINode>(V)) in createPHIsForSplitLoopExit() local
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11screencapture.cpp514 D3D11_VIEWPORT VP; in DrawMouse() local
1255 D3D11_VIEWPORT VP; in CopyDirty() local
/third_party/mesa3d/src/mesa/main/
Drastpos.c164 GLfloat VP[3]; /* vector from vertex to light pos */ in shade_rastpos() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/AsmPrinter/
DDwarfUnit.cpp1052 DIE &Buffer, const DITemplateValueParameter *VP) { in constructTemplateValueParameterDIE()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/InstCombine/
DInstCombineSelect.cpp1533 if (const PHINode *VP = dyn_cast<PHINode>(I)) in canSelectOperandBeMappingIntoPredBlock() local