Home
last modified time | relevance | path

Searched defs:attribValue (Results 1 – 10 of 10) sorted by relevance

/third_party/flutter/skia/third_party/externals/angle2/src/tests/egl_tests/
DEGLSyncTest.cpp102 EGLint attribValue = kSentinelAttribValue; in TEST_P() local
174 EGLint attribValue = kSentinelAttribValue; in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
DEGLSyncTest.cpp108 EGLint attribValue = kSentinelAttribValue; in TEST_P() local
180 EGLint attribValue = kSentinelAttribValue; in TEST_P() local
/third_party/flutter/glfw/src/
Dwgl_context.c463 #define setWGLattrib(attribName, attribValue) \ argument
Dglx_context.c420 #define setGLXattrib(attribName, attribValue) \ argument
Degl_context.c423 #define setEGLattrib(attribName, attribValue) \ argument
/third_party/vk-gl-cts/modules/glshared/
DglsRandomShaderProgram.cpp194 …const tcu::Vec4 attribValue = rr::readVertexAttribFloat(inputs[attribNdx], packet->instanceNdx, … in shadeVertices() local
DglsVertexArrayTests.cpp716 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue in calcShaderColorCoord()
DglsDrawTest.cpp1175 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue in calcShaderColorCoord()
3235 …rr::GenericVec4 attribValue = RandomArrayGenerator::generateAttributeValue(seed, attribSpec.inputT… in iterate() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp141 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf() local
161 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribIi() local
181 StateQueryMemoryWriteGuard<GLuint[4]> attribValue; in verifyCurrentVertexAttribIui() local
201 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion() local
984 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in test() local
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp122 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf() local
142 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion() local
822 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in test() local