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Searched defs:blueRandom (Results 1 – 4 of 4) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/animation/
Drs_particle_params.h110 … const Range<float>& greenRandom, const Range<float>& blueRandom, const Range<float>& alphaRandom, in ParticleColorParaType()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/animation/
Drs_render_particle.h188 … const Range<float>& redRandom, const Range<float>& greenRandom, const Range<float>& blueRandom, in RenderParticleColorParaType()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/platform/ohos/
Drs_marshalling_helper.cpp1301 Range<float> blueRandom(blueRandomStart, blueRandomEnd); local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Drosen_render_context.cpp1046 auto blueRandom = randomConfig.GetBlueRandom(); in ConvertParticleColorOption() local