Searched defs:blueprint (Results 1 – 11 of 11) sorted by relevance
| /third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/ |
| D | Device.cpp | 128 BindGroupLayoutBase blueprint(this, descriptor, true); in GetOrCreateBindGroupLayout() local 149 ComputePipelineBase blueprint(this, descriptor, true); in GetOrCreateComputePipeline() local 170 PipelineLayoutBase blueprint(this, descriptor, true); in GetOrCreatePipelineLayout() local 191 RenderPipelineBase blueprint(this, descriptor, true); in GetOrCreateRenderPipeline() local 212 SamplerBase blueprint(this, descriptor, true); in GetOrCreateSampler() local 233 ShaderModuleBase blueprint(this, descriptor, true); in GetOrCreateShaderModule() local
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| D | ComputePipeline.cpp | 38 bool blueprint) in ComputePipelineBase()
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| D | Sampler.cpp | 57 bool blueprint) in SamplerBase()
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| D | PipelineLayout.cpp | 45 bool blueprint) in PipelineLayoutBase()
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| D | BindGroupLayout.cpp | 104 bool blueprint) in BindGroupLayoutBase()
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| D | ShaderModule.cpp | 73 bool blueprint) in ShaderModuleBase()
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| D | RenderPipeline.cpp | 347 bool blueprint) in RenderPipelineBase()
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/ |
| D | Device.cpp | 682 BindGroupLayoutBase blueprint(this, descriptor, pipelineCompatibilityToken, in GetOrCreateBindGroupLayout() local 774 PipelineLayoutBase blueprint(this, descriptor, ApiObjectBase::kUntrackedByDevice); in GetOrCreatePipelineLayout() local 807 SamplerBase blueprint(this, descriptor, ApiObjectBase::kUntrackedByDevice); in GetOrCreateSampler() local 838 ShaderModuleBase blueprint(this, descriptor, ApiObjectBase::kUntrackedByDevice); in GetOrCreateShaderModule() local 873 AttachmentStateBlueprint* blueprint) { in GetOrCreateAttachmentState() 888 AttachmentStateBlueprint blueprint(descriptor); in GetOrCreateAttachmentState() local 894 AttachmentStateBlueprint blueprint(descriptor); in GetOrCreateAttachmentState() local 900 AttachmentStateBlueprint blueprint(descriptor); in GetOrCreateAttachmentState() local
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| D | AttachmentState.cpp | 128 AttachmentState::AttachmentState(DeviceBase* device, const AttachmentStateBlueprint& blueprint) in AttachmentState()
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
| D | D3D11on12Util.cpp | 124 D3D11on12ResourceCacheEntry blueprint(d3d11on12Device); in GetOrCreateD3D11on12Resource() local
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| D | SamplerHeapCacheD3D12.cpp | 113 SamplerHeapCacheEntry blueprint(std::move(samplers)); in GetOrCreate() local
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