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Searched defs:blueprint (Results 1 – 11 of 11) sorted by relevance

/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/
DDevice.cpp128 BindGroupLayoutBase blueprint(this, descriptor, true); in GetOrCreateBindGroupLayout() local
149 ComputePipelineBase blueprint(this, descriptor, true); in GetOrCreateComputePipeline() local
170 PipelineLayoutBase blueprint(this, descriptor, true); in GetOrCreatePipelineLayout() local
191 RenderPipelineBase blueprint(this, descriptor, true); in GetOrCreateRenderPipeline() local
212 SamplerBase blueprint(this, descriptor, true); in GetOrCreateSampler() local
233 ShaderModuleBase blueprint(this, descriptor, true); in GetOrCreateShaderModule() local
DComputePipeline.cpp38 bool blueprint) in ComputePipelineBase()
DSampler.cpp57 bool blueprint) in SamplerBase()
DPipelineLayout.cpp45 bool blueprint) in PipelineLayoutBase()
DBindGroupLayout.cpp104 bool blueprint) in BindGroupLayoutBase()
DShaderModule.cpp73 bool blueprint) in ShaderModuleBase()
DRenderPipeline.cpp347 bool blueprint) in RenderPipelineBase()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DDevice.cpp682 BindGroupLayoutBase blueprint(this, descriptor, pipelineCompatibilityToken, in GetOrCreateBindGroupLayout() local
774 PipelineLayoutBase blueprint(this, descriptor, ApiObjectBase::kUntrackedByDevice); in GetOrCreatePipelineLayout() local
807 SamplerBase blueprint(this, descriptor, ApiObjectBase::kUntrackedByDevice); in GetOrCreateSampler() local
838 ShaderModuleBase blueprint(this, descriptor, ApiObjectBase::kUntrackedByDevice); in GetOrCreateShaderModule() local
873 AttachmentStateBlueprint* blueprint) { in GetOrCreateAttachmentState()
888 AttachmentStateBlueprint blueprint(descriptor); in GetOrCreateAttachmentState() local
894 AttachmentStateBlueprint blueprint(descriptor); in GetOrCreateAttachmentState() local
900 AttachmentStateBlueprint blueprint(descriptor); in GetOrCreateAttachmentState() local
DAttachmentState.cpp128 AttachmentState::AttachmentState(DeviceBase* device, const AttachmentStateBlueprint& blueprint) in AttachmentState()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DD3D11on12Util.cpp124 D3D11on12ResourceCacheEntry blueprint(d3d11on12Device); in GetOrCreateD3D11on12Resource() local
DSamplerHeapCacheD3D12.cpp113 SamplerHeapCacheEntry blueprint(std::move(samplers)); in GetOrCreate() local