Searched defs:childPosition (Results 1 – 10 of 10) sorted by relevance
802 OffsetF childPosition; in GetPositionWithPlacement() local824 OffsetF childPosition; in GetArrowPositionWithPlacement() local924 OffsetF childPosition; in GetChildPosition() local965 OffsetF childPosition; in GetAdjustPosition() local1190 OffsetF childPosition; in GetPositionWithPlacementTopLeft() local1201 OffsetF childPosition; in GetPositionWithPlacementTopRight() local1218 OffsetF childPosition; in GetPositionWithPlacementBottomLeft() local1229 OffsetF childPosition; in GetPositionWithPlacementBottomRight() local1240 OffsetF childPosition; in GetPositionWithPlacementLeft() local1251 OffsetF childPosition; in GetPositionWithPlacementLeftTop() local[all …]
62 void SetChildPosition(const Offset& childPosition) in SetChildPosition()
183 auto childPosition = child->GetPosition(); in InitChildPosition() local
165 double childPosition = GetMainOffset(childOffset); in MoveChildToViewPort() local232 auto childPosition = child->GetChildren().front(); in PerformLayout() local
228 OffsetF childPosition; in GetChildPosition() local312 OffsetF& childPosition, OffsetF& arrowPosition, const SizeF& childSize, Placement placement) in GetPositionWithPlacement()420 OffsetF childPosition = fitPosition; in FitToScreen() local
412 Offset childPosition = originOffset; in GetChildPosition() local445 Offset childPosition; in GetPositionWithPlacement() local528 Offset childPosition = fitPosition; in FitToScreen() local
320 auto childPosition = itemsPosition_.find(index); in Layout() local
573 Offset childPosition = renderScroll_->GetChildren().front()->GetPosition(); variable
717 Offset childPosition; in ComputeChildPosition() local
406 …auto childPosition = NearZero(nextItemOffset_) ? nextItemOffset_ : std::fmod(scrollOffset_, nextIt… in PerformLayout() local