Searched defs:colorRenderTarget (Results 1 – 5 of 5) sorted by relevance
273 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in HasResolveAttachment() local304 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in IsAnyAttachment3DWithoutAllLayers() local1357 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in updateLayerCount() local1631 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in invalidateImpl() local1971 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in updateRenderPassDesc() local2083 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in getFramebuffer() local2117 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in getFramebuffer() local2231 const RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in clearWithDraw() local2441 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in startNewRenderPass() local2680 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in startNewRenderPass() local
3222 RenderTargetVk *colorRenderTarget = framebuffer->getColorDrawRenderTarget(colorIndexGL); in unresolve() local
1146 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in updateRenderPassDesc() local1190 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in getFramebuffer() local1321 const RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in clearWithDraw() local1373 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in startNewRenderPass() local
1273 const RenderTarget9 *colorRenderTarget = colorRenderTargetIn; in applyRenderTarget() local1913 const RenderTarget9 *colorRenderTarget, in clear()
1234 const RenderTarget9 *colorRenderTarget = colorRenderTargetIn; in applyRenderTarget() local1875 const RenderTarget9 *colorRenderTarget, in clear()