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Searched defs:depth (Results 1 – 25 of 60) sorted by relevance

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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/pipeline/
Drs_draw_cmd.h266 int depth = 1; in GetTypeWithDesc() local
293 int depth = 1; in GetTypeWithDesc() local
338 int depth = 1; in GetTypeWithDesc() local
385 int depth = 1; in GetTypeWithDesc() local
416 int depth = 1; in GetTypeWithDesc() local
443 int depth = 1; in GetTypeWithDesc() local
470 int depth = 1; in GetTypeWithDesc() local
571 int depth = 1; in GetTypeWithDesc() local
603 int depth = 1; in GetTypeWithDesc() local
641 int depth = 1; in GetTypeWithDesc() local
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/foundation/arkui/ace_engine/frameworks/base/log/
Ddump_log.cpp25 void DumpLog::Print(int32_t depth, const std::string& className, int32_t childSize) in Print()
64 void DumpLog::Print(int32_t depth, const std::string& content) in Print()
/foundation/arkui/ace_engine/frameworks/core/components/rich_text/
Drosen_render_rich_text.cpp27 void RosenRenderRichText::DumpTree(int32_t depth) in DumpTree()
Dflutter_render_rich_text.cpp34 void FlutterRenderRichText::DumpTree(int32_t depth) in DumpTree()
/foundation/arkui/ace_engine/frameworks/core/pipeline/layers/
Dlayer.cpp33 void Layer::DumpTree(int32_t depth) in DumpTree()
/foundation/arkui/ace_engine/frameworks/core/components/web/
Dflutter_render_web.cpp26 void FlutterRenderWeb::DumpTree(int32_t depth) {} in DumpTree()
Drosen_render_web.cpp39 void RosenRenderWeb::DumpTree(int32_t depth) {} in DumpTree()
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/webgl/include/context/
Dwebgl_context_attributes.h27 bool depth = true; variable
/foundation/arkui/ace_engine/frameworks/core/components/test/unittest/view_update/
Dview_update_test.cpp41 NodeInfo(const string& tag, int32_t depth, int32_t childrenNum) in NodeInfo()
45 NodeInfo(const string& tag, int32_t depth, int32_t childrenNum, string data) in NodeInfo()
124 void ViewUpdateTest::DumpElementTree(const RefPtr<Element>& element, int32_t depth, vector<NodeInfo… in DumpElementTree()
133 void ViewUpdateTest::DumpRenderTree(const RefPtr<RenderNode>& renderNode, int32_t depth, vector<Nod… in DumpRenderTree()
/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/
Dflutter_render_xcomponent.cpp89 void FlutterRenderXComponent::DumpTree(int32_t depth) in DumpTree()
Drosen_render_xcomponent.cpp68 void RosenRenderXComponent::DumpTree(int32_t depth) in DumpTree()
/foundation/ability/ability_base/test/fuzztest/wantparamssecond_fuzzer/
Dwantparamssecond_fuzzer.cpp53 int depth = static_cast<int>(GetU32Data(data)); in DoSomethingInterestingWithMyAPI() local
/foundation/communication/bluetooth_service/services/bluetooth/service/src/util/
Dstate_machine.cpp95 int depth = 0; in GetStateDepth() local
/foundation/ability/ability_base/test/fuzztest/wantparamsfirst_fuzzer/
Dwantparamsfirst_fuzzer.cpp63 int depth = static_cast<int>(GetU32Data(data)); in DoSomethingInterestingWithMyAPI() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Dflutter_node.cpp88 void FlutterNode::Dump(int32_t depth) in Dump()
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/common/src/
Dschema_object.cpp539 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in ParseCheckSchemaDefine() local
723 uint32_t depth = eachPath.size() - 1; // minus 1 to change depth count from zero in CheckFieldPathIndexableThenSave() local
773 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in CompareSchemaDefine() local
1082 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in CheckValue() local
1126 uint32_t depth = eachLackingPath.size() - 1; // Depth count from zero in AmendValueIfNeed() local
/foundation/resourceschedule/ffrt/benchmarks/base/
Dbase.cpp23 static constexpr uint64_t depth = 10; // 该值越大子任务平均粒度越大(任务完成时间为泊松分布)(单位:微秒) variable
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/webgl/src/
Dutil.cpp83 string depth = Util::GetContextAttr(vec[i], "depth", 7, 4); in SetContextAttr() local
/foundation/arkui/ace_engine/frameworks/core/components/focusable/
Dfocusable_element.cpp233 void FocusableElement::DumpFocusTree(int32_t depth) in DumpFocusTree()
/foundation/arkui/ace_engine/frameworks/core/components/video/
Drosen_render_texture.cpp154 void RosenRenderTexture::DumpTree(int32_t depth) in DumpTree()
Dflutter_render_texture.cpp252 void FlutterRenderTexture::DumpTree(int32_t depth) in DumpTree()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/render/
Drs_image.h112 void dump(std::string &desc, int depth) const in dump()
/foundation/ability/ability_base/interfaces/kits/native/want/src/
Dwant_params.cpp1122 bool WantParams::ReadFromParcelArrayWantParams(Parcel &parcel, sptr<IArray> &ao, int depth) in ReadFromParcelArrayWantParams()
1151 bool WantParams::ReadArrayToParcel(Parcel &parcel, int type, sptr<IArray> &ao, int depth) in ReadArrayToParcel()
1280 …Params::ReadFromParcelWantParamWrapper(Parcel &parcel, const std::string &key, int type, int depth) in ReadFromParcelWantParamWrapper()
1429 bool WantParams::ReadFromParcelParam(Parcel &parcel, const std::string &key, int type, int depth) in ReadFromParcelParam()
1484 bool WantParams::ReadFromParcel(Parcel &parcel, int depth) in ReadFromParcel()
1511 WantParams *WantParams::Unmarshalling(Parcel &parcel, int depth) in Unmarshalling()
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Ddistributed_ui.cpp507 …const RefPtr<NG::UINode>& node, int depth, OperationType op, std::unique_ptr<NodeObject>& nodeObje… in DumpNode()
526 …UI::DumpTreeInner(const RefPtr<NG::UINode>& node, SerializeableObjectArray& objectArray, int depth) in DumpTreeInner()
636 auto depth = nodeObject->GetInt(DISTRIBUTE_UI_DEPTH); in RestoreNode() local
684 auto depth = nodeObject->GetInt(DISTRIBUTE_UI_DEPTH); in AttachToTree() local
/foundation/arkui/ace_engine/frameworks/core/components/picker/
Dflutter_render_picker_base.cpp50 uint32_t depth = 0; in GetOptionsRect() local

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