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Searched defs:dragLen (Results 1 – 3 of 3) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/panel/
Drender_sliding_panel.cpp429 auto dragLen = endPoint.GetY() - dragStart; in HandleDragEnd() local
454 void RenderSlidingPanel::CalculateModeTypeMini(double dragLen, double velocity) // FULL & MINI in CalculateModeTypeMini()
474 void RenderSlidingPanel::CalculateModeTypeFold(double dragLen, double velocity) // FULL & HALF & MI… in CalculateModeTypeFold()
504 void RenderSlidingPanel::CalculateModeTypeTemp(double dragLen, double velocity) // FULL & HALF in CalculateModeTypeTemp()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/panel/
Dsliding_panel_pattern.cpp450 auto dragLen = currentOffset_ - dragStartCurrentOffset_; in HandleDragEnd() local
483 void SlidingPanelPattern::CalculateModeTypeMini(float dragLen, float velocity) // FULL & MINI in CalculateModeTypeMini()
503 void SlidingPanelPattern::CalculateModeTypeFold(float dragLen, float velocity) // // FULL & HALF & … in CalculateModeTypeFold()
533 void SlidingPanelPattern::CalculateModeTypeTemp(float dragLen, float velocity) // FULL & HALF in CalculateModeTypeTemp()
/foundation/arkui/ui_lite/test/unittest/events/
Devent_bubble_unit_test.cpp404 Point dragLen; variable