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Searched defs:drawID (Results 1 – 11 of 11) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
DesextcFragmentShadingRateBasic.cpp267 for (deUint32 drawID = 1; drawID < TRIANGLE_COUNT; drawID++) in iterate() local
299 const deUint32 drawID = sample[1]; in iterate() local
DesextcFragmentShadingRateAttachmentTests.cpp397 for (deUint32 drawID = 1; drawID < TRIANGLE_COUNT; drawID++) in iterate() local
465 const deUint32 drawID = sample[1]; in iterate() local
DesextcFragmentShadingRateCombinedTests.cpp415 for (deUint32 drawID = 1; drawID < TRIANGLE_COUNT; drawID++) in iterate() local
496 const deUint32 drawID = sample[1]; in iterate() local
638 deUint32 FragmentShadingRateCombined::simulate(deUint32 drawID, deUint32 primID, deUint32 x, deUint… in simulate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.h457 #define ANGLE_SET_DRAW_ID_UNIFORM_0(drawID) \ argument
459 #define ANGLE_SET_DRAW_ID_UNIFORM_1(drawID) programObject->setDrawIDUniform(drawID) argument
/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp113 const TVariable *drawID = in EmulateGLDrawID() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp132 const TVariable *drawID = in EmulateGLDrawID() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DvalidationES3.cpp3182 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedANGLE() local
3218 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedANGLE() local
3286 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedBaseInstanceANGLE() local
3316 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local
DContext.cpp5483 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in multiDrawArrays() local
5498 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in multiDrawArrays() local
5523 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in multiDrawArraysInstanced() local
5538 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in multiDrawArraysInstanced() local
5563 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in multiDrawElements() local
5577 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in multiDrawElements() local
5602 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in multiDrawElementsInstanced() local
5616 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in multiDrawElementsInstanced() local
5689 #define SET_DRAW_ID_UNIFORM_0(drawID) \ argument
5691 #define SET_DRAW_ID_UNIFORM_1(drawID) programObject->setDrawIDUniform(drawID); argument
DvalidationES2.cpp7152 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysANGLE() local
7174 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsANGLE() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationES3.cpp3717 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedANGLE() local
3754 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedANGLE() local
3826 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedBaseInstanceANGLE() local
3857 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local
DvalidationES2.cpp6217 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysANGLE() local
6240 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsANGLE() local