Searched defs:ds_state (Results 1 – 7 of 7) sorted by relevance
182 struct anv_state ds_state = in genX() local
446 const VkPipelineDepthStencilStateCreateInfo *ds_state, in create_pipeline()585 const VkPipelineDepthStencilStateCreateInfo ds_state = { in create_color_clear_pipeline() local647 const VkPipelineDepthStencilStateCreateInfo ds_state = { in create_depth_clear_pipeline() local
1849 VkPipelineDepthStencilStateCreateInfo ds_state = { in create_texel_buffer_copy_pipeline() local3371 const VkPipelineDepthStencilStateCreateInfo *ds_state, in create_pipeline()3538 VkPipelineDepthStencilStateCreateInfo ds_state = { in create_blit_pipeline() local
80 const VkPipelineDepthStencilStateCreateInfo *ds_state, in create_pipeline()194 const VkPipelineDepthStencilStateCreateInfo ds_state = { in create_color_pipeline() local458 const VkPipelineDepthStencilStateCreateInfo ds_state = { in create_depthstencil_pipeline() local
2204 struct radv_depth_stencil_state ds_state = {0}; in radv_pipeline_init_depth_stencil_state() local5525 const struct radv_depth_stencil_state *ds_state) in radv_pipeline_emit_depth_stencil_state()6686 const struct radv_depth_stencil_state *ds_state, in radv_pipeline_emit_pm4()6862 struct radv_depth_stencil_state *ds_state, in radv_pipeline_init_extra()6970 struct radv_depth_stencil_state ds_state = in radv_graphics_pipeline_init() local
795 VkPipelineDepthStencilStateCreateInfo ds_state; in create_graphics_pipeline() local
4580 uint32_t *ds_state = (void *) shader->derived_data; in iris_store_tes_state() local