Searched defs:forceCPU (Results 1 – 11 of 11) sorted by relevance
| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
| D | rs_base_render_engine.cpp | 104 bool forceCPU = false; in NeedForceCPU() local 209 const BufferRequestConfig& config, bool forceCPU, bool useAFBC) in CreateEglImageFromBuffer() 273 const BufferRequestConfig& config, bool forceCPU, bool useAFBC) in CreateEglImageFromBuffer()
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| D | rs_virtual_screen_processor.cpp | 61 bool forceCPU = false; in Init() local
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| D | rs_uni_render_engine.cpp | 45 …ne::DrawLayers(RSPaintFilterCanvas& canvas, const std::vector<LayerInfoPtr>& layers, bool forceCPU, in DrawLayers()
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| D | rs_render_engine.cpp | 62 …ne::DrawLayers(RSPaintFilterCanvas& canvas, const std::vector<LayerInfoPtr>& layers, bool forceCPU, in DrawLayers() 197 float mirrorAdaptiveCoefficient, bool forceCPU) in DrawSurfaceNode()
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| D | rs_physical_screen_processor.cpp | 86 bool forceCPU = RSBaseRenderEngine::NeedForceCPU(layers); in Redraw() local
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| D | rs_divided_render_util.cpp | 28 …const RSSurfaceRenderNode& node, bool inLocalCoordinate, bool isClipHole, bool forceCPU, bool setC… in CreateBufferDrawParam()
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| D | rs_uni_render_util.cpp | 187 bool forceCPU, uint32_t threadIndex) in CreateBufferDrawParam() 238 …ferDrawParam RSUniRenderUtil::CreateBufferDrawParam(const RSDisplayRenderNode& node, bool forceCPU) in CreateBufferDrawParam() 272 …fferDrawParam RSUniRenderUtil::CreateLayerBufferDrawParam(const LayerInfoPtr& layer, bool forceCPU) in CreateLayerBufferDrawParam()
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| D | rs_hardware_thread.cpp | 216 bool forceCPU = RSBaseRenderEngine::NeedForceCPU(layers); local
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| /foundation/graphic/graphic_2d/rosen/test/render_service/render_service/unittest/pipeline/ |
| D | rs_uni_render_util_test.cpp | 91 bool forceCPU = false; variable 103 bool forceCPU = false; variable
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| /foundation/graphic/graphic_2d/rosen/modules/effect/skia_effectChain/src/ |
| D | sk_image_chain.cpp | 96 void SKImageChain::ForceCPU(bool forceCPU) in ForceCPU()
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| /foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/effect_kit/src/ |
| D | filter_napi.cpp | 166 void FilterNapi::Render(bool forceCPU) in Render() 198 bool forceCPU = false; in GetPixelMap() local
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